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Gameplay.ACTION_StopShooting


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class ACTION_StopShooting extends ScriptedAction;

function bool InitActionFor(ScriptedController C)
{
	C.bShootTarget = false;
	C.bShootSpray = false;
	return false;	
}

defaultproperties
{
}

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Class file time: pr 5-2-2018 12:35:50.000 - Creation time: sk 18-3-2018 09:50:02.691 - Created with UnCodeX