Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 |
class ACTION_WaitForAnimend extends LatentScriptedAction; var(Action) int Channel; function bool CompleteOnAnim(int Num) { return (Channel == Num); } defaultproperties { ActionString="Wait for animend" bValidForTrigger=False } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |