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GUI2K4.UT2K4InGameChat


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//-----------------------------------------------------------
//
//-----------------------------------------------------------
class UT2K4InGameChat extends FloatingWindow;

var automated GUISectionBackground sB_Main;
var automated moEditBox eb_Send;
var automated GUIScrollTextBox lb_Chat;
var() int OldCMC;

var() editinline array<byte> CloseKey;
var() editinlinenotify color TextColor[3];

function InitComponent(GUIController MyController, GUIComponent MyOwner)
{
	local int i;
	local PlayerController PC;
	local ExtendedConsole MyConsole;

	super.InitComponent(MyController,MyOwner);

	PC = PlayerOwner();
	TextColor[0] = class'SayMessagePlus'.default.RedTeamColor;
	TextColor[1] = class'SayMessagePlus'.default.BlueTeamColor;
	TextColor[2] = class'SayMessagePlus'.default.DrawColor;

	sb_Main.ManageComponent(lb_Chat);
    eb_Send.MyEditBox.OnKeyEvent = InternalOnKeyEvent;
    lb_Chat.MyScrollText.bNeverFocus=true;

	MyConsole = ExtendedConsole(PC.Player.Console);
	if (MyConsole==None)
		return;

	MyConsole.OnChat = HandleChat;
	for (i=0;i<MyConsole.ChatMessages.Length;i++)
	{
		if ( !MyConsole.bTeamChatOnly ||
		      PC.PlayerReplicationInfo == None ||
			  PC.PlayerReplicationInfo.Team == None ||
			  MyConsole.ChatMessages[i].Team == PC.PlayerReplicationInfo.Team.TeamIndex )
			HandleChat(MyConsole.ChatMessages[i].Message, MyConsole.ChatMessages[i].Team);
	}
}

event Opened(GUIComponent Sender)
{
	local int i;
	local string KeyName;
	local array<string> KeyNames;
	local PlayerController PC;

	Super.Opened(Sender);
	PC = PlayerOwner();

	CloseKey.Remove(0, CloseKey.Length);
    KeyName = PC.ConsoleCommand("BINDINGTOKEY InGameChat");
    Split(KeyName, ",", KeyNames);
    for ( i = 0; i < KeyNames.Length; i++ )
    	CloseKey[CloseKey.Length] = byte(PC.ConsoleCommand("KEYNUMBER"@KeyNames[i]));

    OldCMC = PC.myHud.ConsoleMessageCount;
    PC.myHUD.ConsoleMessageCount = 0;


    // Advance the cursor position to the end of the text
    lb_Chat.MyScrollText.End();

    FocusFirst(None);
}

function Closed(GUIComponent Sender, bool bCancelled)
{
    Super.Closed(Sender, bCancelled);
	PlayerOwner().MyHud.ConsoleMessageCount = OldCMC;
}

function HandleChat(string Msg, int TeamIndex)
{
	local int i;
	local string str;

	i = InStr( Msg, ":" );
	if ( TeamIndex < 2 && i != -1 )
	{
		str = MakeColorCode(TextColor[TeamIndex]) $ Left(Msg, i) $
			  MakeColorCode(TextColor[2]) $ ":" $ Mid(Msg, i+1);
	}
	else str = MakeColorCode(TextColor[2]) $ Msg;
	lb_chat.AddText( str );
}

function bool InternalOnKeyEvent(out byte Key, out byte State, float delta)
{
	local string cmd;
	local int i;

	if ( state == 1 )
	{
		for ( i = 0; i < CloseKey.Length; i++ )
			if ( Key == CloseKey[i] )
			{
				Controller.CloseMenu(false);
				return True;
			}
	}

	if ( state == 3 )
	{
		if ( Key == 0x0D )
	    {
	    	cmd = eb_Send.GetText();
	    	if ( cmd == "" )
	    		return True;

	        if ( Left(cmd,1)=="/" )
	        	cmd = Mid(cmd,1);
	        else if ( Left(cmd,1)=="." )
	        	cmd = "teamsay" @ Mid( cmd, 1 );
	        else
	        	cmd = "say" @ cmd;

	    	PlayerOwner().ConsoleCommand(cmd);
	        eb_Send.SetText("");
	        return true;
	    }
	}

	return eb_Send.MyEditBox.InternalOnKeyEvent(key,state,delta);
}

function InternalOnCreateComponent( GUIComponent NewComp, GUIComponent Sender )
{
	if ( NewComp != eb_Send )
		NewComp.bNeverFocus = True;

	Super.InternalOnCreateComponent(NewComp,Sender);
}

defaultproperties
{
     Begin Object Class=AltSectionBackground Name=sbMain
         bFillClient=True
         LeftPadding=0.000000
         RightPadding=0.000000
         WinHeight=1.000000
         bBoundToParent=True
         bScaleToParent=True
         bNeverFocus=True
         OnPreDraw=sbMain.InternalPreDraw
     End Object
     sb_Main=AltSectionBackground'GUI2K4.UT2K4InGameChat.sbMain'

     Begin Object Class=moEditBox Name=ebSend
         CaptionWidth=0.100000
         Caption="Say: "
         OnCreateComponent=ebSend.InternalOnCreateComponent
         Hint="Prefix a message with a dot (.) to send a team message or a slash (/) to send a command."
         WinTop=0.943855
         WinLeft=0.099584
         WinWidth=0.818909
         WinHeight=0.035416
         TabOrder=0
         bBoundToParent=True
         bScaleToParent=True
     End Object
     eb_Send=moEditBox'GUI2K4.UT2K4InGameChat.ebSend'

     Begin Object Class=GUIScrollTextBox Name=lbChat
         bNoTeletype=True
         CharDelay=0.002500
         EOLDelay=0.000000
         Separator="þ"
         OnCreateComponent=lbChat.InternalOnCreateComponent
         FontScale=FNS_Small
         WinTop=0.441667
         WinHeight=0.558333
         bBoundToParent=True
         bScaleToParent=True
         bNeverFocus=True
     End Object
     lb_Chat=GUIScrollTextBox'GUI2K4.UT2K4InGameChat.lbChat'

     WindowName="In-Game Chat"
     bResizeWidthAllowed=False
     bResizeHeightAllowed=False
     DefaultLeft=0.110313
     DefaultTop=0.057916
     DefaultWidth=0.779688
     DefaultHeight=0.847083
     bPersistent=True
     bAllowedAsLast=True
     WinTop=0.057916
     WinLeft=0.110313
     WinWidth=0.779688
     WinHeight=0.847083
}

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Class file time: pr 5-2-2018 12:35:56.000 - Creation time: sk 18-3-2018 09:50:23.660 - Created with UnCodeX