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class DamTypeTurretBeam extends VehicleDamageType abstract; defaultproperties { VehicleClass=Class'Onslaught.ONSManualGunPawn' DeathString="%k's turret electrified %o." FemaleSuicide="%o somehow managed to shoot herself with a turret." MaleSuicide="%o somehow managed to shoot himself with a turret." VehicleMomentumScaling=0.750000 } |
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