Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Onslaught.ONSNodeBeamRedEffect


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052
00053
00054
00055
00056
00057
00058
00059
00060
//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ONSNodeBeamRedEffect extends Emitter;

#exec OBJ LOAD FILE=..\Textures\AW-2004Particles.utx

defaultproperties
{
     Begin Object Class=BeamEmitter Name=BeamEmitter0
         BeamDistanceRange=(Min=10000.000000,Max=10000.000000)
         DetermineEndPointBy=PTEP_Distance
         RotatingSheets=3
         AutomaticInitialSpawning=False
         MaxParticles=1
         StartLocationOffset=(Z=256.000000)
         StartSizeRange=(X=(Min=110.000000,Max=110.000000))
         InitialParticlesPerSecond=50000.000000
         DrawStyle=PTDS_AlphaBlend
         Texture=Texture'AW-2004Particles.Energy.PowerBeam'
         LifetimeRange=(Min=0.100000,Max=0.100000)
         StartVelocityRange=(Z=(Min=1.000000,Max=1.000000))
     End Object
     Emitters(0)=BeamEmitter'Onslaught.ONSNodeBeamRedEffect.BeamEmitter0'

     Begin Object Class=BeamEmitter Name=BeamEmitter3
         BeamDistanceRange=(Min=10000.000000,Max=10000.000000)
         DetermineEndPointBy=PTEP_Distance
         RotatingSheets=3
         AutomaticInitialSpawning=False
         ColorMultiplierRange=(Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000))
         MaxParticles=1
         StartLocationOffset=(Z=256.000000)
         StartSizeRange=(X=(Min=200.000000,Max=200.000000))
         InitialParticlesPerSecond=50000.000000
         Texture=Texture'AW-2004Particles.Energy.PowerBeam'
         LifetimeRange=(Min=0.100000,Max=0.100000)
         StartVelocityRange=(Z=(Min=1.000000,Max=1.000000))
     End Object
     Emitters(1)=BeamEmitter'Onslaught.ONSNodeBeamRedEffect.BeamEmitter3'

     Begin Object Class=MeshEmitter Name=MeshEmitter1
         StaticMesh=StaticMesh'AW-2004Particles.ONS.BeamMask'
         UseParticleColor=True
         Disabled=True
         Backup_Disabled=True
         AutomaticInitialSpawning=False
         ColorMultiplierRange=(Y=(Min=0.300000,Max=0.300000),Z=(Min=0.300000,Max=0.300000))
         Opacity=2.000000
         MaxParticles=1
         StartLocationOffset=(Z=300.000000)
         StartSizeRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000))
         InitialParticlesPerSecond=50000.000000
     End Object
     Emitters(2)=MeshEmitter'Onslaught.ONSNodeBeamRedEffect.MeshEmitter1'

     bNoDelete=False
     AmbientGlow=254
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: pr 5-2-2018 12:35:54.000 - Creation time: sk 18-3-2018 09:50:15.512 - Created with UnCodeX