| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object | +-- Engine.ParticleEmitter | +-- Engine.BeamEmitter
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
| Variables Summary | |
|---|---|
| float | BeamValueSum |
| array<ParticleBeamData> | HFPoints |
| array<actor> | HitActors |
| int | IndicesPerParticle |
| array<vector> | LFPoints |
| int | PrimitivesPerParticle |
| int | SheetsUsed |
| float | TimeSinceLastDynamicNoise |
| int | VerticesPerParticle |
| Beam | |
| range | BeamDistanceRange |
| array<ParticleBeamEndPoint> | BeamEndPoints |
| float | BeamTextureUScale |
| float | BeamTextureVScale |
| EBeamEndPointType | DetermineEndPointBy |
| int | RotatingSheets |
| bool | TriggerEndpoint |
| BeamBranching | |
| int | BranchEmitter |
| range | BranchHFPointsRange |
| range | BranchProbability |
| range | BranchSpawnAmountRange |
| bool | LinkupLifetime |
| bool | UseBranching |
| BeamNoise | |
| range | DynamicHFNoisePointsRange |
| rangevector | DynamicHFNoiseRange |
| range | DynamicTimeBetweenNoiseRange |
| array<ParticleBeamScale> | HFScaleFactors |
| float | HFScaleRepeats |
| rangevector | HighFrequencyNoiseRange |
| int | HighFrequencyPoints |
| array<ParticleBeamScale> | LFScaleFactors |
| float | LFScaleRepeats |
| rangevector | LowFrequencyNoiseRange |
| int | LowFrequencyPoints |
| bool | NoiseDeterminesEndPoint |
| bool | UseHighFrequencyScale |
| bool | UseLowFrequencyScale |
| Inherited Variables from Core.Object |
|---|
| Class, Name, ObjectFlags, ObjectInternal[7], Outer |
| Enumerations Summary | ||
|---|---|---|
| EBeamEndPointType PTEP_Velocity, PTEP_Distance, PTEP_Offset, PTEP_Actor, PTEP_TraceOffset, PTEP_OffsetAsAbsolute, PTEP_DynamicDistance | ||
| Inherited Enumerations from Core.Object |
|---|
| EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
| Structures Summary | ||
|---|---|---|
| ParticleBeamData Location, t | ||
| ParticleBeamEndPoint ActorTag, Offset, Weight | ||
| ParticleBeamScale FrequencyScale, RelativeLength | ||
| Inherited Structures from Engine.ParticleEmitter |
|---|
| Particle, ParticleColorScale, ParticleRevolutionScale, ParticleSound, ParticleTimeScale, ParticleVelocityScale |
| Inherited Structures from Core.Object |
|---|
| BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
| Functions Summary |
|---|
| Inherited Functions from Engine.ParticleEmitter |
|---|
| Reset, SpawnParticle, Trigger |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
PTEP_Velocity, PTEP_Distance, PTEP_Offset, PTEP_Actor, PTEP_TraceOffset, PTEP_OffsetAsAbsolute, PTEP_DynamicDistance};
| Structures Detail |
|---|
var(BeamEmitter) name ActorTag;};
var(BeamEmitter) rangevector Offset;
var(BeamEmitter) float Weight;
var(BeamEmitter) vector FrequencyScale;};
var(BeamEmitter) float RelativeLength;
| Defaultproperties |
|---|
defaultproperties
{
BeamTextureUScale=1.000000
BeamTextureVScale=1.000000
LowFrequencyPoints=3
HighFrequencyPoints=10
BranchHFPointsRange=(Max=1000.000000)
BranchEmitter=-1
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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