Engine.BaseGUIController
- Extends
- Interaction
- Modifiers
- Native transient
Core.Object
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+-- Engine.Interactions
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+-- Engine.Interaction
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+-- Engine.BaseGUIController
Direct Known Subclasses:
GUIController
Inherited Functions from Engine.Interaction |
ConsoleCommand, Initialize, Initialized, KeyEvent, KeyType, Message, NotifyLevelChange, NotifyMusicChange, PostRender, PreRender, ScreenToWorld, SetFocus, StreamFinished, Tick, WorldToScreen |
var config string NetworkMsgMenu;
var config string QuestionMenuClass;
delegate OnAdminReply ( string Reply )
event AutoLoadMenus ( )
event CloseAll ( bool bCancel, optional bool bForced )
event bool CloseMenu ( optional bool bCanceled) )
event InitializeController ( )
event bool NeedsMenuResolution ( )
event bool OpenMenu ( string NewMenuName, optional string Param1, optional string Param2) )
event bool ReplaceMenu ( string NewMenuName, optional string Param1, optional string Param2, optional bool bCancelled) )
function SetControllerStatus ( bool On) )
SetRequiredGameResolution Source code
event SetRequiredGameResolution ( string GameRes )
defaultproperties
{
DefaultPens(0)=Texture'Engine.MenuWhite'
DefaultPens(1)=Texture'Engine.MenuBlack'
DefaultPens(2)=Texture'Engine.MenuGray'
bActive=False
bNativeEvents=True
}
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Creation time: sk 18-3-2018 09:49:35.067 - Created with
UnCodeX