GUI2K4.UT2K4Tab_PlayerSettings
- Extends
- Settings_Tabs
Core.Object
|
+-- XInterface.GUI
|
+-- XInterface.GUIComponent
|
+-- XInterface.GUIMultiComponent
|
+-- XInterface.GUIPanel
|
+-- XInterface.GUITabPanel
|
+-- XInterface.UT2K4TabPanel
|
+-- GUI2K4.Settings_Tabs
|
+-- GUI2K4.UT2K4Tab_PlayerSettings
Inherited Functions from GUI2K4.Settings_Tabs |
AcceptClicked, Closed, DrawPerfWarn, GetNativeClassName, InitComponent, InternalOnChange, Opened, ResetClicked, SaveSettings, ShowPanel, ShowPerformanceWarning, Timer |
var localized string All;
var bool bChanged;
var localized string ClickInst;
var localized string DefaultText;
var localized string HandNames[4];
var string OriginalTeam;
var localized string Previews[3];
var localized string Show3DViewCaption;
var localized string ShowBioCaption;
var localized string TeamNames[3];
UT2K4Tab_PlayerSettings
delegate VoiceTypeChanged ( string NewVoiceType )
function Free ( ) )
function InternalOnLoadINI (
GUIComponent Sender,
string s) )
function logspinnydude ( ) )
function ModelSelectClosed ( optional bool bCancelled ) )
function PreviewVoice (
class<
xVoicePack> NewVoiceClass) )
function bool RaceCapturedMouseMove ( float deltaX, float deltaY) )
function ResetClicked ( ) )
function SaveSettings ( ) )
function SetPlayerRec ( ) )
function ShowPanel ( bool bShow) )
function ShowSpinnyDude ( ) )
function UpdateScroll ( ) )
function UpdateSpinnyDude ( ) )
function UpdateVoiceOptions ( ) )
defaultproperties
{
HandNames(0)="Left"
HandNames(1)="Center"
HandNames(2)="Right"
HandNames(3)="Hidden"
TeamNames(0)="Red"
TeamNames(1)="Blue"
TeamNames(2)="None"
ClickInst="Double-Click or drag to select"
All="All"
Previews(0)="View Normal Skin"
Previews(1)="View Red Skin"
Previews(2)="View Blue Skin"
SpinnyDudeOffset=(X=70.000000)
ShowBioCaption="Portrait"
Show3DViewCaption="3D View"
DefaultText="Default"
Begin Object Class=GUISectionBackground Name=PlayerBK1
Caption="3D View"
WinTop=0.017969
WinLeft=0.004063
WinWidth=0.446758
WinHeight=0.963631
OnPreDraw=PlayerBK1.InternalPreDraw
End Object
i_BG1=GUISectionBackground'GUI2K4.UT2K4Tab_PlayerSettings.PlayerBK1'
Begin Object Class=GUISectionBackground Name=PlayerBK2
Caption="Misc."
WinTop=0.017969
WinLeft=0.463047
WinWidth=0.531719
WinHeight=0.573006
OnPreDraw=PlayerBK2.InternalPreDraw
End Object
i_BG2=GUISectionBackground'GUI2K4.UT2K4Tab_PlayerSettings.PlayerBK2'
Begin Object Class=GUISectionBackground Name=PlayerBK3
bFillClient=True
Caption="Biography"
LeftPadding=0.020000
RightPadding=0.020000
TopPadding=0.020000
BottomPadding=0.020000
WinTop=0.610417
WinLeft=0.463047
WinWidth=0.531719
WinHeight=0.372811
OnPreDraw=PlayerBK3.InternalPreDraw
End Object
i_BG3=GUISectionBackground'GUI2K4.UT2K4Tab_PlayerSettings.PlayerBK3'
Begin Object Class=GUIImage Name=PlayerPortrait
Image=Texture'2K4Menus.Controls.thinpipe_b'
ImageStyle=ISTY_Scaled
ImageRenderStyle=MSTY_Normal
IniOption="@Internal"
WinTop=0.094895
WinLeft=0.057016
WinWidth=0.334368
WinHeight=0.798132
RenderWeight=0.300000
OnDraw=UT2K4Tab_PlayerSettings.InternalDraw
OnLoadINI=UT2K4Tab_PlayerSettings.InternalOnLoadINI
End Object
i_Portrait=GUIImage'GUI2K4.UT2K4Tab_PlayerSettings.PlayerPortrait'
Begin Object Class=GUIButton Name=bPickModel
Caption="Change Character"
Hint="Select a new Character."
WinTop=0.901559
WinLeft=0.177174
WinWidth=0.233399
WinHeight=0.050000
TabOrder=2
OnClick=UT2K4Tab_PlayerSettings.PickModel
OnKeyEvent=bPickModel.InternalOnKeyEvent
End Object
b_Pick=GUIButton'GUI2K4.UT2K4Tab_PlayerSettings.bPickModel'
Begin Object Class=GUIButton Name=Player3DView
Caption="3D View"
Hint="Toggle between 3D view and portrait of character."
WinTop=0.901559
WinLeft=0.043685
WinWidth=0.130720
WinHeight=0.050000
TabOrder=1
OnClick=UT2K4Tab_PlayerSettings.Toggle3DView
OnKeyEvent=Player3DView.InternalOnKeyEvent
End Object
b_3DView=GUIButton'GUI2K4.UT2K4Tab_PlayerSettings.Player3DView'
Begin Object Class=GUIButton Name=DropTarget
StyleName="NoBackground"
WinTop=0.114426
WinLeft=0.013071
WinWidth=0.427141
WinHeight=0.798132
MouseCursorIndex=5
bTabStop=False
bNeverFocus=True
bDropTarget=True
OnKeyEvent=DropTarget.InternalOnKeyEvent
OnCapturedMouseMove=UT2K4Tab_PlayerSettings.RaceCapturedMouseMove
End Object
b_DropTarget=GUIButton'GUI2K4.UT2K4Tab_PlayerSettings.DropTarget'
Begin Object Class=GUIScrollTextBox Name=PlayerScroll
CharDelay=0.002500
EOLDelay=0.500000
OnCreateComponent=PlayerScroll.InternalOnCreateComponent
WinTop=0.321365
WinLeft=0.291288
WinWidth=0.686915
WinHeight=0.260351
TabOrder=9
End Object
lb_Scroll=GUIScrollTextBox'GUI2K4.UT2K4Tab_PlayerSettings.PlayerScroll'
Begin Object Class=moEditBox Name=PlayerName
Caption="Name"
OnCreateComponent=PlayerName.InternalOnCreateComponent
IniOption="@INTERNAL"
IniDefault="Player"
Hint="Changes the alias you play as."
WinTop=0.076042
WinLeft=0.301757
WinWidth=0.373242
TabOrder=3
OnLoadINI=UT2K4Tab_PlayerSettings.InternalOnLoadINI
End Object
ed_Name=moEditBox'GUI2K4.UT2K4Tab_PlayerSettings.PlayerName'
Begin Object Class=moCheckBox Name=PlayerSmallWeap
CaptionWidth=0.940000
Caption="Small Weapons"
OnCreateComponent=PlayerSmallWeap.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="False"
Hint="Makes your first person weapon smaller."
WinTop=0.150261
WinLeft=0.705430
WinWidth=0.266797
TabOrder=8
OnLoadINI=UT2K4Tab_PlayerSettings.InternalOnLoadINI
End Object
ch_SmallWeaps=moCheckBox'GUI2K4.UT2K4Tab_PlayerSettings.PlayerSmallWeap'
Begin Object Class=moComboBox Name=PlayerTeam
bReadOnly=True
ComponentJustification=TXTA_Left
CaptionWidth=0.700000
Caption="Preferred Team"
OnCreateComponent=PlayerTeam.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="Red"
Hint="Changes the team you will play on by default."
WinTop=0.150261
WinLeft=0.301757
WinWidth=0.374219
TabOrder=6
OnLoadINI=UT2K4Tab_PlayerSettings.InternalOnLoadINI
End Object
co_Team=moComboBox'GUI2K4.UT2K4Tab_PlayerSettings.PlayerTeam'
Begin Object Class=moComboBox Name=PlayerHand
bReadOnly=True
ComponentJustification=TXTA_Left
CaptionWidth=0.700000
Caption="Weapon Hand"
OnCreateComponent=PlayerHand.InternalOnCreateComponent
IniOption="@INTERNAL"
IniDefault="Right"
Hint="Changes whether your weapon is visible."
WinTop=0.212761
WinLeft=0.705430
WinWidth=0.264766
TabOrder=7
OnLoadINI=UT2K4Tab_PlayerSettings.InternalOnLoadINI
End Object
co_Hand=moComboBox'GUI2K4.UT2K4Tab_PlayerSettings.PlayerHand'
Begin Object Class=moComboBox Name=VoiceType
bReadOnly=True
ComponentJustification=TXTA_Left
Caption="Voice Type"
OnCreateComponent=VoiceType.InternalOnCreateComponent
IniOption="@Internal"
Hint="Choose how your character's voice will sound in the game."
WinTop=0.212761
WinLeft=0.301757
WinWidth=0.372266
TabOrder=4
OnLoadINI=UT2K4Tab_PlayerSettings.InternalOnLoadINI
End Object
co_Voice=moComboBox'GUI2K4.UT2K4Tab_PlayerSettings.VoiceType'
Begin Object Class=moNumericEdit Name=PlayerFOV
MinValue=80
MaxValue=100
ComponentJustification=TXTA_Left
CaptionWidth=0.700000
Caption="Default FOV"
OnCreateComponent=PlayerFOV.InternalOnCreateComponent
IniOption="@INTERNAL"
IniDefault="85"
Hint="This value will change your field of view while playing."
WinTop=0.076042
WinLeft=0.705430
WinWidth=0.266797
TabOrder=5
OnLoadINI=UT2K4Tab_PlayerSettings.InternalOnLoadINI
End Object
nu_FOV=moNumericEdit'GUI2K4.UT2K4Tab_PlayerSettings.PlayerFOV'
Begin Object Class=GUIComboBox Name=SkinPreview
bReadOnly=True
Hint="Show how the model looks using the selected skin."
WinTop=0.111470
WinLeft=0.053531
WinWidth=0.346258
WinHeight=0.030000
TabOrder=0
OnChange=UT2K4Tab_PlayerSettings.InternalOnChange
OnKeyEvent=SkinPreview.InternalOnKeyEvent
End Object
co_SkinPreview=GUIComboBox'GUI2K4.UT2K4Tab_PlayerSettings.SkinPreview'
nfov=65
PanelCaption="Player"
WinTop=0.150000
WinHeight=0.720000
}
|
Creation time: sk 18-3-2018 09:49:57.682 - Created with
UnCodeX