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UTClassic.ClassicBioChargedFire

Extends
BioChargedFire

Core.Object
|   
+-- Engine.WeaponFire
   |   
   +-- XWeapons.ProjectileFire
      |   
      +-- XWeapons.BioChargedFire
         |   
         +-- UTClassic.ClassicBioChargedFire

Variables Summary
Inherited Variables from XWeapons.BioChargedFire
GoopLoad, GoopUpRate, HoldSound, MaxGoopLoad
Inherited Variables from XWeapons.ProjectileFire
ProjPerFire, ProjSpawnOffset

Functions Summary
Inherited Functions from XWeapons.BioChargedFire
AllowFire, BeginState, DrawMuzzleFlash, EndState, InitEffects, MaxRange, ModeHoldFire, PlayFiring, PlayStartHold, SpawnProjectile, StartBerserk, StartSuperBerserk, StopBerserk, Timer
Inherited Functions from XWeapons.ProjectileFire
DoFireEffect, GetFireStart, SpawnProjectile


Defaultproperties

defaultproperties
{
     ProjectileClass=Class'UTClassic.ClassicBioGlob'
}

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Creation time: sk 18-3-2018 09:49:36.108 - Created with UnCodeX