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Core.Object | +-- Engine.WeaponFire | +-- XWeapons.ProjectileFire | +-- XWeapons.BioChargedFire | +-- UTClassic.ClassicBioChargedFire
Variables Summary |
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Inherited Variables from XWeapons.BioChargedFire |
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GoopLoad, GoopUpRate, HoldSound, MaxGoopLoad |
Inherited Variables from XWeapons.ProjectileFire |
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ProjPerFire, ProjSpawnOffset |
Functions Summary |
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Inherited Functions from XWeapons.BioChargedFire |
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AllowFire, BeginState, DrawMuzzleFlash, EndState, InitEffects, MaxRange, ModeHoldFire, PlayFiring, PlayStartHold, SpawnProjectile, StartBerserk, StartSuperBerserk, StopBerserk, Timer |
Inherited Functions from XWeapons.ProjectileFire |
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DoFireEffect, GetFireStart, SpawnProjectile |
Defaultproperties |
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defaultproperties { ProjectileClass=Class'UTClassic.ClassicBioGlob' } |
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