| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- XGame.xPawnSoundGroup | +-- XGame.xNightMaleSoundGroup
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
| Variables Summary |
|---|
| Inherited Variables from XGame.xPawnSoundGroup |
|---|
| DeathSounds, PainSounds, Sounds |
| Inherited Variables from Core.Object |
|---|
| Class, Name, ObjectFlags, ObjectInternal[7], Outer |
| Enumerations Summary |
|---|
| Inherited Enumerations from XGame.xPawnSoundGroup |
|---|
| ESoundType |
| Inherited Enumerations from Core.Object |
|---|
| EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
| Structures Summary |
|---|
| Inherited Structures from Core.Object |
|---|
| BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
| Functions Summary |
|---|
| Inherited Functions from XGame.xPawnSoundGroup |
|---|
| GetDeathSound, GetHitSound, GetSound |
| Defaultproperties |
|---|
defaultproperties
{
Sounds(2)=SoundGroup'PlayerSounds.Final.HitUnderWaterNightMale'
Sounds(3)=Sound'PlayerSounds.JumpSounds.MaleJump1'
Sounds(4)=SoundGroup'PlayerSounds.Final.LandGruntNightMale'
Sounds(5)=SoundGroup'PlayerSounds.Final.GaspNightMale'
Sounds(6)=SoundGroup'PlayerSounds.Final.DrownNightMale'
Sounds(7)=SoundGroup'PlayerSounds.Final.BreathAgainNightMale'
Sounds(8)=Sound'PlayerSounds.JumpSounds.MaleDodge'
Sounds(9)=Sound'PlayerSounds.JumpSounds.MaleJump2'
DeathSounds(0)=Sound'NewDeath.MaleNightmare.mn_death01'
DeathSounds(1)=Sound'NewDeath.MaleNightmare.mn_death02'
DeathSounds(2)=Sound'NewDeath.MaleNightmare.mn_death03'
DeathSounds(3)=Sound'NewDeath.MaleNightmare.mn_death04'
DeathSounds(4)=Sound'NewDeath.MaleNightmare.mn_death07'
PainSounds(0)=Sound'NewDeath.MaleNightmare.mn_hit02'
PainSounds(1)=Sound'NewDeath.MaleNightmare.mn_hit03'
PainSounds(2)=Sound'NewDeath.MaleNightmare.mn_hit04'
PainSounds(3)=Sound'NewDeath.MaleNightmare.mn_hit05'
PainSounds(4)=Sound'NewDeath.MaleNightmare.mn_hit06'
PainSounds(5)=Sound'NewDeath.MaleNightmare.mn_hit10'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||