Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

XGame.xRosterEntry

Extends
RosterEntry
Modifiers
dependsOn ( xUtil ) transient

Core.Object
|   
+-- UnrealGame.RosterEntry
   |   
   +-- XGame.xRosterEntry

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
xRosterEntry
xUtil.PlayerRecordPlrProfile
Inherited Variables from UnrealGame.RosterEntry
Accuracy, Aggressiveness, bJumpy, bTaken, CombatStyle, FavoriteWeapon, Jumpiness, ModifiedPlayerName, Orders, PawnClass, PawnClassName, PlayerName, ReactionTime, StrafingAbility, Tactics, VoiceTypeName
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from UnrealGame.RosterEntry
EOrders
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
functionxRosterEntry CreateRosterEntry (int prIdx))
functionxRosterEntry CreateRosterEntryCharacter (string CharName))
function InitBot (Bot B))
function PrecacheRosterFor (UnrealTeamInfo T))
Inherited Functions from UnrealGame.RosterEntry
Init, InitBot, NoRecommendation, PrecacheRosterFor, RecommendAttack, RecommendDefense, RecommendFreelance, RecommendSupport, SetOrders
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

xRosterEntry

PlrProfile Source code

var(xRosterEntry) xUtil.PlayerRecord PlrProfile;


Functions Detail

CreateRosterEntry Source code

static function xRosterEntry CreateRosterEntry ( int prIdx) )

CreateRosterEntryCharacter Source code

static function xRosterEntry CreateRosterEntryCharacter ( string CharName) )

InitBot Source code

function InitBot ( Bot B) )

PrecacheRosterFor Source code

function PrecacheRosterFor ( UnrealTeamInfo T) )


Defaultproperties

defaultproperties
{
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 09:50:00.604 - Created with UnCodeX