| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.CrosshairPack | +-- XInterface.DefaultCrosshairs
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
| Variables Summary |
|---|
| Inherited Variables from Engine.CrosshairPack |
|---|
| Crosshair |
| Inherited Variables from Core.Object |
|---|
| Class, Name, ObjectFlags, ObjectInternal[7], Outer |
| Enumerations Summary |
|---|
| Inherited Enumerations from Core.Object |
|---|
| EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
| Structures Summary |
|---|
| Inherited Structures from Engine.CrosshairPack |
|---|
| CrosshairItem |
| Inherited Structures from Core.Object |
|---|
| BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
| Functions Summary |
|---|
| Defaultproperties |
|---|
defaultproperties
{
Crosshair(0)=(FriendlyName="Cross (1)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Cross1')
Crosshair(1)=(FriendlyName="Cross (2)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Cross2')
Crosshair(2)=(FriendlyName="Cross (3)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Cross3')
Crosshair(3)=(FriendlyName="Cross (4)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Cross4')
Crosshair(4)=(FriendlyName="Cross (5)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Cross5')
Crosshair(5)=(FriendlyName="Dot",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Dot')
Crosshair(6)=(FriendlyName="Pointer",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Pointer')
Crosshair(7)=(FriendlyName="Triad (1)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Triad1')
Crosshair(8)=(FriendlyName="Triad (2)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Triad2')
Crosshair(9)=(FriendlyName="Triad (3)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Triad3')
Crosshair(10)=(FriendlyName="Bracket (1)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Bracket1')
Crosshair(11)=(FriendlyName="Bracket (2)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Bracket2')
Crosshair(12)=(FriendlyName="Circle (1)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Circle1')
Crosshair(13)=(FriendlyName="Circle (2)",CrosshairTexture=Texture'Crosshairs.HUD.Crosshair_Circle2')
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||