- Extends
- UT2K3TabPanel
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPanel
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+-- XInterface.GUITabPanel
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+-- XInterface.UT2K3TabPanel
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+-- XInterface.Tab_DetailSettings
var config bool bExpert;
var bool bPlayedSound;
var localized string DetailLevels[7];
var int prevCharDetail;
var int prevTextureDetail;
var int prevWorldDetail;
function InternalOnLoadINI (
GUIComponent Sender,
string s) )
defaultproperties
{
DetailLevels(0)="Lowest"
DetailLevels(1)="Lower"
DetailLevels(2)="Low"
DetailLevels(3)="Normal"
DetailLevels(4)="High"
DetailLevels(5)="Higher"
DetailLevels(6)="Highest"
Begin Object Class=GUIImage Name=DetailBK
Image=Texture'InterfaceContent.Menu.BorderBoxD'
ImageColor=(A=160)
ImageStyle=ISTY_Stretched
WinTop=0.320000
WinLeft=0.021641
WinWidth=0.957500
WinHeight=0.521250
End Object
Controls(0)=GUIImage'XInterface.Tab_DetailSettings.DetailBK'
Begin Object Class=moComboBox Name=DetailWorldDetail
ComponentJustification=TXTA_Left
Caption="Texture Detail"
OnCreateComponent=DetailWorldDetail.InternalOnCreateComponent
IniOption="ini:Engine.Engine.ViewportManager TextureDetailWorld"
IniDefault="High"
Hint="Changes how much world detail will be rendered."
WinTop=0.100000
WinLeft=0.050000
WinWidth=0.400000
WinHeight=0.050000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(1)=moComboBox'XInterface.Tab_DetailSettings.DetailWorldDetail'
Begin Object Class=moComboBox Name=DetailCharacterDetail
ComponentJustification=TXTA_Left
Caption="Character Detail"
OnCreateComponent=DetailCharacterDetail.InternalOnCreateComponent
IniOption="ini:Engine.Engine.ViewportManager TextureDetailPlayerSkin"
IniDefault="High"
Hint="Changes how much character detail will be rendered."
WinTop=0.100000
WinLeft=0.550000
WinWidth=0.400000
WinHeight=0.050000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(2)=moComboBox'XInterface.Tab_DetailSettings.DetailCharacterDetail'
Begin Object Class=moComboBox Name=DetailActorDetail
ComponentJustification=TXTA_Left
Caption="World Detail"
OnCreateComponent=DetailActorDetail.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="High"
Hint="Changes the level of detail used for optional geometry and effects."
WinTop=0.200000
WinLeft=0.050000
WinWidth=0.400000
WinHeight=0.050000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(3)=moComboBox'XInterface.Tab_DetailSettings.DetailActorDetail'
Begin Object Class=moComboBox Name=DetailPhysics
ComponentJustification=TXTA_Left
Caption="Physics Detail"
OnCreateComponent=DetailPhysics.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="High"
Hint="Changes the physics simulation level of detail."
WinTop=0.200000
WinLeft=0.550000
WinWidth=0.400000
WinHeight=0.050000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(4)=moComboBox'XInterface.Tab_DetailSettings.DetailPhysics'
Begin Object Class=moCheckBox Name=DetailCharacterShadows
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Character Shadows"
OnCreateComponent=DetailCharacterShadows.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="True"
Hint="Enables character shadows."
WinTop=0.360000
WinLeft=0.100000
WinWidth=0.300000
WinHeight=0.050000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(5)=moCheckBox'XInterface.Tab_DetailSettings.DetailCharacterShadows'
Begin Object Class=moCheckBox Name=DetailDecals
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Decals"
OnCreateComponent=DetailDecals.InternalOnCreateComponent
IniOption="ini:Engine.Engine.ViewportManager Decals"
IniDefault="True"
Hint="Enables weapon scarring effects."
WinTop=0.360000
WinLeft=0.600000
WinWidth=0.300000
WinHeight=0.050000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(6)=moCheckBox'XInterface.Tab_DetailSettings.DetailDecals'
Begin Object Class=moCheckBox Name=DetailDynamicLighting
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Dynamic Lighting"
OnCreateComponent=DetailDynamicLighting.InternalOnCreateComponent
IniOption="ini:Engine.Engine.ViewportManager NoDynamicLights"
IniDefault="True"
Hint="Enables dynamic lights."
WinTop=0.460000
WinLeft=0.100000
WinWidth=0.300000
WinHeight=0.050000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(7)=moCheckBox'XInterface.Tab_DetailSettings.DetailDynamicLighting'
Begin Object Class=moCheckBox Name=DetailCoronas
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Coronas"
OnCreateComponent=DetailCoronas.InternalOnCreateComponent
IniOption="ini:Engine.Engine.ViewportManager Coronas"
IniDefault="True"
Hint="Enables coronas."
WinTop=0.460000
WinLeft=0.600000
WinWidth=0.300000
WinHeight=0.050000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(8)=moCheckBox'XInterface.Tab_DetailSettings.DetailCoronas'
Begin Object Class=moCheckBox Name=DetailDetailTextures
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Detail Textures"
OnCreateComponent=DetailDetailTextures.InternalOnCreateComponent
IniOption="ini:Engine.Engine.RenderDevice DetailTextures"
IniDefault="True"
Hint="Enables detail textures."
WinTop=0.560000
WinLeft=0.100000
WinWidth=0.300000
WinHeight=0.050000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(9)=moCheckBox'XInterface.Tab_DetailSettings.DetailDetailTextures'
Begin Object Class=moComboBox Name=DetailDecalStay
ComponentJustification=TXTA_Left
Caption="Decal Stay"
OnCreateComponent=DetailDecalStay.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="Normal"
Hint="Changes how long weapon scarring effects stay around."
WinTop=0.550000
WinLeft=0.598750
WinWidth=0.350000
WinHeight=0.060000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(10)=moComboBox'XInterface.Tab_DetailSettings.DetailDecalStay'
Begin Object Class=moCheckBox Name=DetailProjectors
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Projectors"
OnCreateComponent=DetailProjectors.InternalOnCreateComponent
IniOption="ini:Engine.Engine.ViewportManager Projectors"
IniDefault="True"
Hint="Enables Projectors."
WinTop=0.656251
WinLeft=0.100000
WinWidth=0.300000
WinHeight=0.040000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(11)=moCheckBox'XInterface.Tab_DetailSettings.DetailProjectors'
Begin Object Class=moCheckBox Name=DetailDecoLayers
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Foliage"
OnCreateComponent=DetailDecoLayers.InternalOnCreateComponent
IniOption="ini:Engine.Engine.ViewportManager DecoLayers"
IniDefault="True"
Hint="Enables grass and other decorative foliage."
WinTop=0.656251
WinLeft=0.598750
WinWidth=0.300000
WinHeight=0.040000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(12)=moCheckBox'XInterface.Tab_DetailSettings.DetailDecoLayers'
Begin Object Class=moCheckBox Name=DetailTrilinear
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Trilinear Filtering"
OnCreateComponent=DetailTrilinear.InternalOnCreateComponent
IniOption="ini:Engine.Engine.RenderDevice UseTrilinear"
IniDefault="False"
Hint="Enable trilinear filtering, recommended for high-performance PCs."
WinTop=0.750000
WinLeft=0.100000
WinWidth=0.300000
WinHeight=0.040000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
OnSaveINI=Tab_DetailSettings.InternalOnSaveINI
End Object
Controls(13)=moCheckBox'XInterface.Tab_DetailSettings.DetailTrilinear'
Begin Object Class=moCheckBox Name=DetailBlob
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Use Blob Shadows"
OnCreateComponent=DetailBlob.InternalOnCreateComponent
IniOption="@Internal"
IniDefault="False"
Hint="Enable blob shadows. Recommended for low-performance PCs."
WinTop=0.750000
WinLeft=0.598750
WinWidth=0.300000
WinHeight=0.040000
OnLoadINI=Tab_DetailSettings.InternalOnLoadINI
End Object
Controls(14)=moCheckBox'XInterface.Tab_DetailSettings.DetailBlob'
WinTop=0.150000
WinHeight=0.740000
}
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Creation time: sk 18-3-2018 09:49:53.320 - Created with
UnCodeX