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Core.Object
|
+-- XInterface.GUI
|
+-- XInterface.GUIComponent
|
+-- XInterface.GUIMultiComponent
|
+-- XInterface.GUIPage
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+-- XInterface.UT2K3GUIPage
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+-- XInterface.UT2ArenaConfig
| Variables Summary | |
|---|---|
| array<class<Weapon>> | WeaponClass |
| moComboBox | WeaponCombo |
| array<String> | WeaponDesc |
| Inherited Variables from XInterface.GUIPage |
|---|
| Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers |
| Functions Summary | ||
|---|---|---|
![]() | InitComponent (GUIController MyController, GUIComponent MyOwner)) | |
![]() | bool | InternalOnClick (GUIComponent Sender)) |
| Inherited Functions from XInterface.GUIPage |
|---|
| AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus |
| Variables Detail |
|---|
| Functions Detail |
|---|
InitComponent Source code
InternalOnClick Source code| Defaultproperties |
|---|
defaultproperties
{
Begin Object Class=GUIButton Name=DialogBackground
StyleName="ComboListBox"
WinHeight=1.000000
bBoundToParent=True
bScaleToParent=True
bAcceptsInput=False
bNeverFocus=True
OnKeyEvent=DialogBackground.InternalOnKeyEvent
End Object
Controls(0)=GUIButton'XInterface.UT2ArenaConfig.DialogBackground'
Begin Object Class=GUIButton Name=OkButton
Caption="OK"
WinTop=0.600000
WinLeft=0.400000
WinWidth=0.200000
OnClick=UT2ArenaConfig.InternalOnClick
OnKeyEvent=OkButton.InternalOnKeyEvent
End Object
Controls(1)=GUIButton'XInterface.UT2ArenaConfig.OkButton'
Begin Object Class=GUILabel Name=DialogText
Caption="Weapon Arena"
TextAlign=TXTA_Center
TextColor=(B=0,G=180,R=220)
TextFont="UT2HeaderFont"
WinTop=0.325000
WinHeight=32.000000
End Object
Controls(2)=GUILabel'XInterface.UT2ArenaConfig.DialogText'
Begin Object Class=GUILabel Name=DialogText2
Caption="Choose the weapon to populate your Arena."
TextAlign=TXTA_Center
TextColor=(B=0,G=180,R=220)
WinTop=0.390626
WinHeight=32.000000
End Object
Controls(3)=GUILabel'XInterface.UT2ArenaConfig.DialogText2'
Begin Object Class=moComboBox Name=WeaponSelect
bReadOnly=True
ComponentJustification=TXTA_Left
CaptionWidth=0.300000
Caption="Weapon"
OnCreateComponent=WeaponSelect.InternalOnCreateComponent
IniOption="@INTERNAL"
WinTop=0.467448
WinLeft=0.293750
WinWidth=0.431641
WinHeight=0.040000
End Object
Controls(4)=moComboBox'XInterface.UT2ArenaConfig.WeaponSelect'
WinTop=0.300000
WinHeight=0.400000
}
|
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