defaultproperties
{
Begin Object Class=GUIButton Name=DialogBackground
StyleName="ComboListBox"
WinHeight=1.000000
bBoundToParent=True
bScaleToParent=True
bAcceptsInput=False
bNeverFocus=True
OnKeyEvent=DialogBackground.InternalOnKeyEvent
End Object
Controls(0)=GUIButton'XInterface.UT2ArenaConfig.DialogBackground'
Begin Object Class=GUIButton Name=OkButton
Caption="OK"
WinTop=0.600000
WinLeft=0.400000
WinWidth=0.200000
OnClick=UT2ArenaConfig.InternalOnClick
OnKeyEvent=OkButton.InternalOnKeyEvent
End Object
Controls(1)=GUIButton'XInterface.UT2ArenaConfig.OkButton'
Begin Object Class=GUILabel Name=DialogText
Caption="Weapon Arena"
TextAlign=TXTA_Center
TextColor=(B=0,G=180,R=220)
TextFont="UT2HeaderFont"
WinTop=0.325000
WinHeight=32.000000
End Object
Controls(2)=GUILabel'XInterface.UT2ArenaConfig.DialogText'
Begin Object Class=GUILabel Name=DialogText2
Caption="Choose the weapon to populate your Arena."
TextAlign=TXTA_Center
TextColor=(B=0,G=180,R=220)
WinTop=0.390626
WinHeight=32.000000
End Object
Controls(3)=GUILabel'XInterface.UT2ArenaConfig.DialogText2'
Begin Object Class=moComboBox Name=WeaponSelect
bReadOnly=True
ComponentJustification=TXTA_Left
CaptionWidth=0.300000
Caption="Weapon"
OnCreateComponent=WeaponSelect.InternalOnCreateComponent
IniOption="@INTERNAL"
WinTop=0.467448
WinLeft=0.293750
WinWidth=0.431641
WinHeight=0.040000
End Object
Controls(4)=moComboBox'XInterface.UT2ArenaConfig.WeaponSelect'
WinTop=0.300000
WinHeight=0.400000
}
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