- Extends
- UT2K3GUIPage
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K3GUIPage
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+-- XInterface.UT2DraftTeam
Direct Known Subclasses:
UT2SP_PlayerTradePage
Inherited Variables from XInterface.GUIPage |
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers |
Inherited Functions from XInterface.GUIPage |
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus |
var bool bPlaySounds;
var string ButtonStyleDisabled;
var string ButtonStyleEnabled;
var localized string ClearConfirmMessage;
var localized string EnterConfirmMessage;
var localized string StatsMessage;
function AutoFillTeam ( ) )
event ChangeHint ( string NewHint) )
function ClearConfirm ( byte bButton) )
function Created ( ) )
function EnterConfirm ( byte bButton) )
function FinishButtonClick ( ) )
function bool IsOnTeam ( string botname) )
function bool IsTeamFull ( ) )
function bool MyKeyEvent ( out byte Key,out byte State,float delta) )
function ReloadPortraits ( ) )
function UpdateDraftable ( bool bAffordable) )
defaultproperties
{
ButtonStyleEnabled="RoundButton"
ButtonStyleDisabled="NoBackground"
ClearConfirmMessage="This action will empty your current roster. Are you sure?"
EnterConfirmMessage="Are you ready to enter the tournament?"
StatsMessage="Stats"
bPlaySounds=True
Background=Texture'InterfaceContent.Backgrounds.bg10'
Begin Object Class=GUIImage Name=SPDTRosterBK0
Image=Texture'InterfaceContent.Menu.BorderBoxD'
ImageColor=(A=160)
ImageStyle=ISTY_Stretched
WinTop=0.130833
WinLeft=0.586875
WinWidth=0.377617
WinHeight=0.598438
End Object
Controls(0)=GUIImage'XInterface.UT2DraftTeam.SPDTRosterBK0'
Begin Object Class=GUILabel Name=SPDTMatchData
Caption="No Game Profile => No MatchData"
TextAlign=TXTA_Center
TextColor=(B=255,G=255,R=255)
TextFont="UT2LargeFont"
WinTop=-0.120000
WinLeft=0.100000
WinWidth=0.800000
WinHeight=0.100000
End Object
Controls(1)=GUILabel'XInterface.UT2DraftTeam.SPDTMatchData'
Begin Object Class=GUIScrollTextBox Name=SPDTCharData
CharDelay=0.040000
EOLDelay=0.250000
OnCreateComponent=SPDTCharData.InternalOnCreateComponent
Hint="Team members profile"
WinTop=0.129167
WinLeft=0.024063
WinWidth=0.520000
WinHeight=0.359687
bNeverFocus=True
End Object
Controls(2)=GUIScrollTextBox'XInterface.UT2DraftTeam.SPDTCharData'
Begin Object Class=GUIListBox Name=SPDTCharStats
OnCreateComponent=SPDTCharStats.InternalOnCreateComponent
WinTop=0.491249
WinLeft=0.024063
WinWidth=0.520000
WinHeight=0.237813
bAcceptsInput=False
bNeverFocus=True
End Object
Controls(3)=GUIListBox'XInterface.UT2DraftTeam.SPDTCharStats'
Begin Object Class=GUICharacterListTeam Name=SPDTRosterCharList
bLocked=True
DefaultPortrait=TexPanner'InterfaceContent.Menu.pEmptySlot'
bFillBounds=True
bAllowSelectEmpty=False
FixedItemsPerPage=7
StyleName="CharButton"
Hint="Choose a teammate to play in the next match"
WinTop=0.750000
WinLeft=0.004688
WinWidth=0.670315
WinHeight=0.170000
OnClick=SPDTRosterCharList.InternalOnClick
OnRightClick=SPDTRosterCharList.InternalOnRightClick
OnMousePressed=SPDTRosterCharList.InternalOnMousePressed
OnMouseRelease=SPDTRosterCharList.InternalOnMouseRelease
OnKeyEvent=SPDTRosterCharList.InternalOnKeyEvent
OnBeginDrag=SPDTRosterCharList.InternalOnBeginDrag
OnEndDrag=SPDTRosterCharList.InternalOnEndDrag
OnDragDrop=SPDTRosterCharList.InternalOnDragDrop
OnDragEnter=SPDTRosterCharList.InternalOnDragEnter
OnDragLeave=SPDTRosterCharList.InternalOnDragLeave
OnDragOver=SPDTRosterCharList.InternalOnDragOver
End Object
Controls(4)=GUICharacterListTeam'XInterface.UT2DraftTeam.SPDTRosterCharList'
Begin Object Class=GUIImage Name=SPDTCharListBox
Image=Texture'InterfaceContent.Menu.BorderBoxD'
ImageColor=(A=160)
ImageStyle=ISTY_Stretched
WinTop=0.741667
WinLeft=0.007813
WinWidth=0.639846
WinHeight=0.185625
End Object
Controls(5)=GUIImage'XInterface.UT2DraftTeam.SPDTCharListBox'
Begin Object Class=GUICharacterListTeam Name=SPDTPortrait
DefaultPortrait=TexPanner'InterfaceContent.Menu.pEmptySlot'
bFillBounds=True
FixedItemsPerPage=1
StyleName="CharButton"
Hint="Select teammate"
WinTop=0.190313
WinLeft=0.687500
WinWidth=0.133300
WinHeight=0.400000
OnClick=SPDTPortrait.InternalOnClick
OnRightClick=SPDTPortrait.InternalOnRightClick
OnMousePressed=SPDTPortrait.InternalOnMousePressed
OnMouseRelease=SPDTPortrait.InternalOnMouseRelease
OnKeyEvent=SPDTPortrait.InternalOnKeyEvent
OnBeginDrag=SPDTPortrait.InternalOnBeginDrag
OnEndDrag=SPDTPortrait.InternalOnEndDrag
OnDragDrop=SPDTPortrait.InternalOnDragDrop
OnDragEnter=SPDTPortrait.InternalOnDragEnter
OnDragLeave=SPDTPortrait.InternalOnDragLeave
OnDragOver=SPDTPortrait.InternalOnDragOver
End Object
Controls(6)=GUICharacterListTeam'XInterface.UT2DraftTeam.SPDTPortrait'
Begin Object Class=GUIButton Name=SPDTDraft
Caption="DRAFT"
Hint="Add this character to your team"
WinTop=0.602917
WinLeft=0.620626
WinWidth=0.132812
WinHeight=0.055000
bFocusOnWatch=True
OnKeyEvent=SPDTDraft.InternalOnKeyEvent
End Object
Controls(7)=GUIButton'XInterface.UT2DraftTeam.SPDTDraft'
Begin Object Class=GUIButton Name=SPDTRelease
Caption="RELEASE"
Hint="Remove this character from your team"
WinTop=0.602917
WinLeft=0.804998
WinWidth=0.132812
WinHeight=0.055000
bFocusOnWatch=True
OnKeyEvent=SPDTRelease.InternalOnKeyEvent
End Object
Controls(8)=GUIButton'XInterface.UT2DraftTeam.SPDTRelease'
Begin Object Class=GUIButton Name=SPDTClear
Caption="CLEAR"
StyleName="SquareMenuButton"
Hint="Clear your team roster"
WinTop=0.930000
WinWidth=0.120000
WinHeight=0.055000
bFocusOnWatch=True
OnKeyEvent=SPDTClear.InternalOnKeyEvent
End Object
Controls(9)=GUIButton'XInterface.UT2DraftTeam.SPDTClear'
Begin Object Class=GUIButton Name=SPDTEnter
Caption="PLAY"
StyleName="SquareMenuButton"
Hint="Enter tournament with this team"
WinTop=0.930000
WinLeft=0.880000
WinWidth=0.120000
WinHeight=0.055000
bFocusOnWatch=True
OnKeyEvent=SPDTEnter.InternalOnKeyEvent
End Object
Controls(10)=GUIButton'XInterface.UT2DraftTeam.SPDTEnter'
Begin Object Class=GUIGFXButton Name=SPDTPicLeft
Graphic=FinalBlend'InterfaceContent.Menu.fbArrowLeft'
Position=ICP_Scaled
Hint="Select teammate"
WinTop=0.335833
WinLeft=0.601563
WinWidth=0.080000
WinHeight=0.080000
bFocusOnWatch=True
OnKeyEvent=SPDTPicLeft.InternalOnKeyEvent
End Object
Controls(11)=GUIGFXButton'XInterface.UT2DraftTeam.SPDTPicLeft'
Begin Object Class=GUIGFXButton Name=SPDTPicRight
Graphic=FinalBlend'InterfaceContent.Menu.fbArrowRight'
Position=ICP_Scaled
Hint="Select teammate"
WinTop=0.335833
WinLeft=0.870312
WinWidth=0.080000
WinHeight=0.080000
bFocusOnWatch=True
OnKeyEvent=SPDTPicRight.InternalOnKeyEvent
End Object
Controls(12)=GUIGFXButton'XInterface.UT2DraftTeam.SPDTPicRight'
Begin Object Class=GUILabel Name=SPDTLblChoose
Caption="Choose Teammate"
TextAlign=TXTA_Center
TextColor=(B=255,G=255,R=255)
TextFont="UT2HeaderFont"
WinTop=0.122084
WinLeft=0.592498
WinWidth=0.368750
WinHeight=0.079687
End Object
Controls(13)=GUILabel'XInterface.UT2DraftTeam.SPDTLblChoose'
Begin Object Class=GUIListBox Name=SPDTTeamStats
OnCreateComponent=SPDTTeamStats.InternalOnCreateComponent
WinTop=0.739166
WinLeft=0.654063
WinWidth=0.338750
WinHeight=0.189062
bAcceptsInput=False
bNeverFocus=True
End Object
Controls(14)=GUIListBox'XInterface.UT2DraftTeam.SPDTTeamStats'
Begin Object Class=GUITitleBar Name=SPDTHeader
Effect=FinalBlend'InterfaceContent.Menu.CO_Final'
Caption="Single Player | Draft your team"
StyleName="Header"
WinTop=0.036406
WinHeight=46.000000
End Object
Controls(15)=GUITitleBar'XInterface.UT2DraftTeam.SPDTHeader'
Begin Object Class=GUITitleBar Name=SPDTHints
bUseTextHeight=False
StyleName="Footer"
WinTop=0.930000
WinLeft=0.120000
WinWidth=0.760000
WinHeight=0.055000
End Object
Controls(16)=GUITitleBar'XInterface.UT2DraftTeam.SPDTHints'
Begin Object Class=GUIButton Name=SPDTAuto
Caption="AUTO FILL"
Hint="Automatically fill your team"
WinTop=0.666667
WinLeft=0.681245
WinWidth=0.187500
WinHeight=0.055000
bFocusOnWatch=True
OnKeyEvent=SPDTAuto.InternalOnKeyEvent
End Object
Controls(17)=GUIButton'XInterface.UT2DraftTeam.SPDTAuto'
WinHeight=1.000000
bAcceptsInput=False
}
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Creation time: sk 18-3-2018 09:49:55.967 - Created with
UnCodeX