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xVoting.MapVoteMultiColumnList

Extends
GUIMultiColumnList

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIListBase
         |   
         +-- XInterface.GUIVertList
            |   
            +-- XInterface.GUIMultiColumnList
               |   
               +-- xVoting.MapVoteMultiColumnList

Variables Summary
array<int>MapVoteData
intPrevSortColumn
GUIStylesSelStyle
VotingReplicationInfoVRI
Inherited Variables from XInterface.GUIMultiColumnList
CellSpacing, ColumnHeadingHints, ColumnHeadings, ColumnWidths, ExpandLastColumn, InitColumnPerc, InvSortData, NeedsSorting, SortColumn, SortData, SortDescending

Structures Summary
Inherited Structures from XInterface.GUIMultiColumnList
MultiColumnSortData

Functions Summary
function Clear ()))
function DrawItem (Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending))
function Free ()))
functionint GetSelectedMapIndex ()))
functionstring GetSelectedMapName ()))
functionstring GetSortString (int i ))
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InternalOnEndDrag (GUIComponent Accepting, bool bAccepted))
function LoadList (VotingReplicationInfo LoadVRI, int GameTypeIndex))
event OnSortChanged ()))
Inherited Functions from XInterface.GUIMultiColumnList
AddedItem, ChangeSortOrder, Clear, CurrentListId, Dump, GetCellLeftWidth, GetListIndex, InitializeColumns, InternalOnPreDraw, OnSortChanged, RemovedCurrent, RemovedItem, ResolutionChanged, Sort, SortList, UpdatedItem
Inherited Functions from XInterface.GUIVertList
CalculateIndex, CenterMouse, Down, End, Home, InternalOnClick, InternalOnKeyType, PgDn, PgUp, Up, WheelDown, WheelUp


Variables Detail

MapVoteData Source code

var array<int> MapVoteData;

PrevSortColumn Source code

var int PrevSortColumn;

SelStyle Source code

var GUIStyles SelStyle;

VRI Source code

var VotingReplicationInfo VRI;


Functions Detail

Clear Source code

function Clear ( ) )

DrawItem Source code

function DrawItem ( Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending) )

Free Source code

function Free ( ) )

GetSelectedMapIndex Source code

function int GetSelectedMapIndex ( ) )

GetSelectedMapName Source code

function string GetSelectedMapName ( ) )

GetSortString Source code

function string GetSortString ( int i ) )

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnEndDrag Source code

function InternalOnEndDrag ( GUIComponent Accepting, bool bAccepted) )

LoadList Source code

function LoadList ( VotingReplicationInfo LoadVRI, int GameTypeIndex) )

OnSortChanged Source code

event OnSortChanged ( ) )


Defaultproperties

defaultproperties
{
     ColumnHeadings(0)="Map Name"
     ColumnHeadings(1)="Played"
     ColumnHeadings(2)="Seq"
     InitColumnPerc(0)=0.600000
     InitColumnPerc(1)=0.200000
     InitColumnPerc(2)=0.200000
     ColumnHeadingHints(0)="Map Name"
     ColumnHeadingHints(1)="Number of times the map has been played."
     ColumnHeadingHints(2)="Sequence, The number of games that have been played since this map was last played."
     SelectedStyleName="BrowserListSelection"
     StyleName="ServerBrowserGrid"
}

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Creation time: sk 18-3-2018 09:49:44.013 - Created with UnCodeX