xVoting.MatchConfigPage
- Extends
- VotingPage
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K4GUIPage
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+-- GUI2K4.PopupPageBase
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+-- GUI2K4.FloatingWindow
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+-- GUI2K4.LargeWindow
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+-- xVoting.VotingPage
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+-- xVoting.MatchConfigPage
MatchConfigPage
function AcceptAndSave ( ) )
static function DecodeResponse (
string Response, out
string Type, out
string Info, out
string Data ) )
function
bool HandleResponse (
string Type,
string Info,
string Data) )
event bool NotifyLevelChange ( ) )
function OnResponse ( string Response ) )
function SendCommand ( string Command ) )
function SubmitActive ( ) )
defaultproperties
{
Begin Object Class=GUITabControl Name=MatchSetupTabControl
bDockPanels=True
TabHeight=0.040000
StyleName="TabBackground"
WinTop=0.020833
WinLeft=0.014062
WinWidth=0.971875
WinHeight=0.718125
TabOrder=0
bBoundToParent=True
bScaleToParent=True
bAcceptsInput=True
OnActivate=MatchSetupTabControl.InternalOnActivate
End Object
c_Groups=GUITabControl'xVoting.MatchConfigPage.MatchSetupTabControl'
PanelClass(0)="xVoting.MatchSetupLoginPanel"
PanelClass(1)="xVoting.MatchSetupMain"
PanelClass(2)="xVoting.MatchSetupMaps"
PanelClass(3)="xVoting.MatchSetupMutator"
PanelClass(4)="xVoting.MatchSetupRules"
PanelHint(0)="Enter your match setup username and password"
PanelHint(1)="General match parameters"
PanelHint(2)="Select the maps that should be played during the match"
PanelHint(3)="Select the mutators that should be active during the match"
PanelHint(4)="Select the rules that will be used in the match"
bPersistent=True
OpenSound=Sound'MenuSounds.selectDshort'
}
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Creation time: sk 18-3-2018 09:49:44.110 - Created with
UnCodeX