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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class FogVolumeLinearHalfspaceDensityComponent extends FogVolumeDensityComponent native(FogVolume) collapsecategories hidecategories(Object) editinlinenew; /** The linear distance based density coefficient */ var() const interp float PlaneDistanceFactor; /** The plane that defines the fogged halfspace. The normal of this plane faces away from the fogged halfspace. */ var const interp plane HalfspacePlane; // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) defaultproperties { PlaneDistanceFactor=0.100000 HalfspacePlane=(W=-300.000000,X=0.000000,Y=0.000000,Z=1.000000) Name="Default__FogVolumeLinearHalfspaceDensityComponent" ObjectArchetype=FogVolumeDensityComponent'Engine.Default__FogVolumeDensityComponent' } |
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