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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Core.Component
|
+-- Engine.ActorComponent
|
+-- Engine.FogVolumeDensityComponent
|
+-- Engine.FogVolumeLinearHalfspaceDensityComponent
| Variables Summary | |
|---|---|
| plane | HalfspacePlane |
| FogVolumeLinearHalfspaceDensityComponent | |
| float | PlaneDistanceFactor |
| Inherited Variables from Engine.FogVolumeDensityComponent |
|---|
| ApproxFogLightColor, bEnabled, FogVolumeActors |
| Inherited Variables from Engine.ActorComponent |
|---|
| bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup |
| Functions Summary |
|---|
| Inherited Functions from Engine.FogVolumeDensityComponent |
|---|
| SetEnabled |
| Inherited Functions from Engine.ActorComponent |
|---|
| ForceUpdate, SetComponentRBFixed, SetTickGroup |
| Variables Detail |
|---|
The plane that defines the fogged halfspace. The normal of this plane faces away from the fogged halfspace.
The linear distance based density coefficient
| Defaultproperties |
|---|
defaultproperties
{
PlaneDistanceFactor=0.100000
HalfspacePlane=(W=-300.000000,X=0.000000,Y=0.000000,Z=1.000000)
Name="Default__FogVolumeLinearHalfspaceDensityComponent"
ObjectArchetype=FogVolumeDensityComponent'Engine.Default__FogVolumeDensityComponent'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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