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Engine.PlayerSettingsProvider


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/**
 * Base class for data providers which provide the UI with with read/write access to settings which are configurable
 * per-player, such as input, display, audio, and general preferences.  Each local player in the game receives its own
 * set of unique PlayerSettingsProviders.
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class PlayerSettingsProvider extends UISettingsProvider
	within UIDataStore_PlayerSettings
	native(inherit)
	deprecated
	abstract;

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/**
 * Binds the player to this provider
 *
 * @param InPlayer the player that is being bound to the provider
 */
event OnRegister(LocalPlayer InPlayer);

/**
 * Tells the provider that the player is no longer valid
 */
event OnUnregister();

defaultproperties
{
   ProviderTag="PlayerSettingsProvider"
   Name="Default__PlayerSettingsProvider"
   ObjectArchetype=UISettingsProvider'Engine.Default__UISettingsProvider'
}

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Class file time: tr 31-1-2018 17:18:10.000 - Creation time: sk 18-3-2018 10:01:11.918 - Created with UnCodeX