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Engine.StaticMeshActorBase


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/**
 * Base class for static actors which contain StaticMeshComponents.
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved
 */
class StaticMeshActorBase extends Actor
	native
	abstract;

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defaultproperties
{
   bStatic=True
   bWorldGeometry=True
   bRouteBeginPlayEvenIfStatic=False
   bGameRelevant=True
   bMovable=False
   bCollideActors=True
   bBlockActors=True
   bEdShouldSnap=True
   CollisionType=COLLIDE_CustomDefault
   Name="Default__StaticMeshActorBase"
   ObjectArchetype=Actor'Engine.Default__Actor'
}

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Class file time: tr 31-1-2018 17:17:58.000 - Creation time: sk 18-3-2018 10:01:14.623 - Created with UnCodeX