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/** * This action retrieves the current value of the progressbar which is the target of this action. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UIAction_GetProgressBarValue extends UIAction_GetValue; /** Value that will be set by the UIProgressBar handler */ var float Value; /** Specifies whether the output value will be returned as a percentage of total progressbar range */ var() bool bPercentageValue; defaultproperties { VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Float',LinkDesc="Value",PropertyName="Value",bWriteable=True,MinVars=1,MaxVars=255) ObjName="Get ProgressBar Value" Name="Default__UIAction_GetProgressBarValue" ObjectArchetype=UIAction_GetValue'Engine.Default__UIAction_GetValue' } |
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