Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 |
/** * This action is used to retrieve the value from widgets that support string data. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved */ class UIAction_GetTextValue extends UIAction_GetValue; /** Stores the value from the GetTextValue handler */ var string StringValue; defaultproperties { VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_String',LinkDesc="Text Value",PropertyName="StringValue",bWriteable=True,MinVars=1,MaxVars=255) ObjName="Get Text Value" Name="Default__UIAction_GetTextValue" ObjectArchetype=UIAction_GetValue'Engine.Default__UIAction_GetValue' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |