Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.UIAction_GetTextValue

Extends
UIAction_GetValue

This action is used to retrieve the value from widgets that support string data. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.UIAction
            |   
            +-- Engine.UIAction_GetValue
               |   
               +-- Engine.UIAction_GetTextValue

Variables Summary
stringStringValue
Inherited Variables from Engine.UIAction
bAutoTargetOwner, GamepadID

Functions Summary
Inherited Functions from Engine.UIAction
GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject


Variables Detail

StringValue Source code

var string StringValue;
Stores the value from the GetTextValue handler


Defaultproperties

defaultproperties
{
   VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_String',LinkDesc="Text Value",PropertyName="StringValue",bWriteable=True,MinVars=1,MaxVars=255)
   ObjName="Get Text Value"
   Name="Default__UIAction_GetTextValue"
   ObjectArchetype=UIAction_GetValue'Engine.Default__UIAction_GetValue'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:45.960 - Created with UnCodeX