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Engine.UIAction_SetFocus


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/**
 * This action gives focus to a widget in the scene.  When giving focus to a widget not contained within the
 * same scene, the scene containing that widget will become the focused scene.  If the scene which contains
 * the widget is not loaded, the scene containing the Target widget is opened.
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class UIAction_SetFocus extends UIAction
	native(inherit);

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defaultproperties
{
   ObjName="Set Focus"
   Name="Default__UIAction_SetFocus"
   ObjectArchetype=UIAction'Engine.Default__UIAction'
}

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Class file time: tr 31-1-2018 17:18:14.000 - Creation time: sk 18-3-2018 10:01:16.345 - Created with UnCodeX