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/** * This action gives focus to a widget in the scene. When giving focus to a widget not contained within the * same scene, the scene containing that widget will become the focused scene. If the scene which contains * the widget is not loaded, the scene containing the Target widget is opened. * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UIAction_SetFocus extends UIAction native(inherit); // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) defaultproperties { ObjName="Set Focus" Name="Default__UIAction_SetFocus" ObjectArchetype=UIAction'Engine.Default__UIAction' } |
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