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/** * Changes the value of a label's text * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UIAction_SetLabelText extends UIAction_SetValue; var() string NewText; defaultproperties { VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_String',LinkDesc="New Value",PropertyName="NewText",MinVars=1,MaxVars=255) ObjName="Set Text Value" Name="Default__UIAction_SetLabelText" ObjectArchetype=UIAction_SetValue'Engine.Default__UIAction_SetValue' } |
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