Engine.UIAction_SetFocus
- Extends
- UIAction
- Modifiers
- native ( inherit )
This action gives focus to a widget in the scene. When giving focus to a widget not contained within the
same scene, the scene containing that widget will become the focused scene. If the scene which contains
the widget is not loaded, the scene containing the Target widget is opened.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.SequenceObject
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+-- Engine.SequenceOp
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+-- Engine.SequenceAction
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+-- Engine.UIAction
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+-- Engine.UIAction_SetFocus
defaultproperties
{
ObjName="Set Focus"
Name="Default__UIAction_SetFocus"
ObjectArchetype=UIAction'Engine.Default__UIAction'
}
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Creation time: sk 18-3-2018 10:00:46.118 - Created with
UnCodeX