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Engine.UIAction_SetDatastoreBinding

Extends
UIAction_DataStore

Changes the datastore binding for a widget. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.UIAction
            |   
            +-- Engine.UIAction_DataStore
               |   
               +-- Engine.UIAction_SetDatastoreBinding

Variables Summary
UIAction_SetDatastoreBinding
stringNewMarkup
Inherited Variables from Engine.UIAction_DataStore
BindingIndex
Inherited Variables from Engine.UIAction
bAutoTargetOwner, GamepadID

Functions Summary
Inherited Functions from Engine.UIAction
GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject


Variables Detail

UIAction_SetDatastoreBinding

NewMarkup Source code

var(UIAction_SetDatastoreBinding) string NewMarkup;


Defaultproperties

defaultproperties
{
   VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_String',LinkDesc="New Markup",PropertyName="NewMarkup",MinVars=1,MaxVars=255)
   ObjName="Set Datastore Binding"
   Name="Default__UIAction_SetDatastoreBinding"
   ObjectArchetype=UIAction_DataStore'Engine.Default__UIAction_DataStore'
}

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Creation time: sk 18-3-2018 10:00:46.110 - Created with UnCodeX