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/** * Changes the current value of a UIProgressBar * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UIAction_SetProgressBarValue extends UIAction_SetValue; /** Specifies new progressbar value */ var() float NewValue; /** Specifies whether the NewValue should be treated as a precentage */ var() bool bPercentageValue; defaultproperties { VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Float',LinkDesc="New Value",PropertyName="NewValue",MinVars=1,MaxVars=255) ObjName="Set ProgressBar Value" Name="Default__UIAction_SetProgressBarValue" ObjectArchetype=UIAction_SetValue'Engine.Default__UIAction_SetValue' } |
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