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Engine.UIAction_SetProgressBarValue

Extends
UIAction_SetValue

Changes the current value of a UIProgressBar Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.UIAction
            |   
            +-- Engine.UIAction_SetValue
               |   
               +-- Engine.UIAction_SetProgressBarValue

Variables Summary
UIAction_SetProgressBarValue
boolbPercentageValue
floatNewValue
Inherited Variables from Engine.UIAction
bAutoTargetOwner, GamepadID

Functions Summary
Inherited Functions from Engine.UIAction
GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject


Variables Detail

UIAction_SetProgressBarValue

bPercentageValue Source code

var(UIAction_SetProgressBarValue) bool bPercentageValue;
Specifies whether the NewValue should be treated as a precentage

NewValue Source code

var(UIAction_SetProgressBarValue) float NewValue;
Specifies new progressbar value


Defaultproperties

defaultproperties
{
   VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Float',LinkDesc="New Value",PropertyName="NewValue",MinVars=1,MaxVars=255)
   ObjName="Set ProgressBar Value"
   Name="Default__UIAction_SetProgressBarValue"
   ObjectArchetype=UIAction_SetValue'Engine.Default__UIAction_SetValue'
}

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Creation time: sk 18-3-2018 10:00:46.142 - Created with UnCodeX