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/** * A UISkin that contains purely cosmetic style changes. In addition to replacing styles inherited from base styles, this * class can also remap the styles for individual widgets to point to an entirely different style. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UICustomSkin extends UISkin native(inherit); /** * Contains custom mappings for overriding widget styles. * @todo - should it be marked transient as well? */ var const native Map{FWIDGET_ID,FSTYLE_ID} WidgetStyleMap; // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) defaultproperties { Name="Default__UICustomSkin" ObjectArchetype=UISkin'Engine.Default__UISkin' } |
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