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/** * Base class for all classes which provide data stores with data about specific instances of a particular data type. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UIDataProvider extends UIRoot native(UIPrivate) transient abstract; // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) /** * Contains data about a single data field exposed by this data provider. */ struct native transient UIDataProviderField { /** the tag used to access this field */ var name FieldTag; /** the type of field this tag corresponds to */ var EUIDataProviderFieldType FieldType; /** * The list of providers associated with this field. Only relevant if FieldType is DATATYPE_Provider or * DATATYPE_ProviderCollection. If FieldType is DATATYPE_Provider, the list should contain only one element. */ var public{private} array<UIDataProvider> FieldProviders; structcpptext { /** Constructors */ FUIDataProviderField() {} FUIDataProviderField( FName InFieldTag, EUIDataProviderFieldType InFieldType=DATATYPE_Property, class UUIDataProvider* InFieldProvider=NULL ); FUIDataProviderField( FName InFieldTag, const TArray<class UUIDataProvider*>& InFieldProviders ); /** * Retrieves the list of providers contained by this data provider field. * * @return FALSE if the FieldType for this provider field is not DATATYPE_Provider/ProviderCollection */ UBOOL GetProviders( TArray<class UUIDataProvider*>& out_Providers ) const; } }; /** * Types of write access that data providers can specify. */ enum EProviderAccessType { /** no fields are writeable - readonly */ ACCESS_ReadOnly, /** write-access is controlled per field */ // ACCESS_PerField, // not yet implemented /** all fields are writeable */ ACCESS_WriteAll, }; /** * Determines whether/how subscribers to this data store are allowed to publish changes to property values. */ var EProviderAccessType WriteAccessType; /** * The list of delegates to call when data exposed by this provider has been updated. * * @todo - change into a map of property name => delegate, so that when a property name is passed to NotifyPropertyChanged, * only those delegates are called. */ var array<delegate<OnDataProviderPropertyChange> > ProviderChangedNotifies; /** * Delegate that notifies that a property has changed Intended only for use between data providers and their owning data stores. * For external notifications, use the callbacks in UIDataStore instead. * * @param SourceProvider the data provider that generated the notification * @param PropTag the property that changed */ delegate OnDataProviderPropertyChange(UIDataProvider SourceProvider, optional name PropTag); /* == Natives == */ /* == Unrealscript == */ /** * Iterates over the list of subscribed delegates and fires off the event. Called whenever the value of a field * managed by this data provider is modified. * * @param PropTag the name of the property that changed */ event NotifyPropertyChanged(optional name PropTag) { local int Index; local delegate<OnDataProviderPropertyChange> Subscriber; // Loop through and notify all subscribed delegates for (Index = 0; Index < ProviderChangedNotifies.Length; Index++) { Subscriber = ProviderChangedNotifies[Index]; Subscriber(Self, PropTag); } } /** * Subscribes a function for receiving notifications that a property in this data provider has changed. Intended * only for use between data providers and their owning data stores. For external notifications, use the callbacks * in UIDataStore instead. * * @param InDelegate the delegate to add to the notification list */ protected final function AddPropertyNotificationChangeRequest(delegate<OnDataProviderPropertyChange> InDelegate) { local int NewIndex; NewIndex = ProviderChangedNotifies.Length; ProviderChangedNotifies.Length = NewIndex + 1; ProviderChangedNotifies[NewIndex] = InDelegate; } /** * Removes the delegate from the notification list * * @param InDelegate the delegate to remove from the list */ protected final function RemovePropertyNotificationChangeRequest(delegate<OnDataProviderPropertyChange> InDelegate) { local int Index; Index = ProviderChangedNotifies.Find(InDelegate); if (Index != INDEX_NONE) { ProviderChangedNotifies.Remove(Index,1); } } /** * Callback to allow script-only child classes to add their own supported tags when GetSupportedDataFields is called. * * @param out_Fields the list of data tags supported by this data store. */ event GetSupportedScriptFields( out array<UIDataProviderField> out_Fields ); /** * Resolves the value of the data field specified and stores it in the output parameter. * * @param FieldName the data field to resolve the value for; guaranteed to correspond to a property that this provider * can resolve the value for (i.e. not a tag corresponding to an internal provider, etc.) * @param out_FieldValue receives the resolved value for the property specified. * @see ParseDataStoreReference for additional notes * @param ArrayIndex optional array index for use with data collections * * @return TRUE to indicate that this value was processed by script. */ event bool GetFieldValue( string FieldName, out UIProviderScriptFieldValue FieldValue, optional int ArrayIndex=INDEX_NONE ); /** * Resolves the value of the data field specified and stores the value specified to the appropriate location for that field. * * @param FieldName the data field to resolve the value for; guaranteed to correspond to a property that this provider * can resolve the value for (i.e. not a tag corresponding to an internal provider, etc.) * @param FieldValue the value to store for the property specified. * @param ArrayIndex optional array index for use with data collections * * @return TRUE to indicate that this value was processed by script. */ event bool SetFieldValue( string FieldName, const out UIProviderScriptFieldValue FieldValue, optional int ArrayIndex=INDEX_NONE ); /** * Callback to allow script-only child classes to generate a markup string for their own data fields. Called from * the native implementation of GenerateDataMarkupString if the tag specified doesn't correspond to any tags in the data store. * * @param DataTag the data field tag to generate the markup string for * * @return a datastore markup string which resolves to the datastore field associated with DataTag, in the format: * <DataStoreTag:DataFieldTag> */ event string GenerateScriptMarkupString( Name DataTag ); /** * Callback to allow script-only child classes to return filler data for their own data fields. * * @param DataTag the tag corresponding to the data field that we want filler data for * * @return a string of made-up data which is indicative of the typical values for the specified field. */ event string GenerateFillerData( string DataTag ); defaultproperties { Name="Default__UIDataProvider" ObjectArchetype=UIRoot'Engine.Default__UIRoot' } |
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