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/** * This event is activated when a widget enters a new state. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UIEvent_OnEnterState extends UIEvent_State native(inherit); defaultproperties { Description="Activated whenever a widget enters a new menu state, such as disabled or focused" ObjPosX=424 ObjPosY=216 ObjName="Enter State" Name="Default__UIEvent_OnEnterState" ObjectArchetype=UIEvent_State'Engine.Default__UIEvent_State' } |
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