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/** * Abstract base class for events which are implemented by UIStates. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UIEvent_State extends UIEvent native(inherit) abstract; // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) defaultproperties { bPropagateEvent=False VariableLinks(0)=(LinkDesc="State") ObjName="State Event" Name="Default__UIEvent_State" ObjectArchetype=UIEvent'Engine.Default__UIEvent' } |
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