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Engine.UIEvent_TabControl


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/**
 * Base class for all events activated by a UITabControl, UITabButton, or UITabPage.
 *
 * For this event class and its children, the EventActivator is the TabPage which generated this event.
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved
 */
class UIEvent_TabControl extends UIEvent
	native(inherit)
	abstract;

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/** the tab control that contained the page which generated this event */
var		UITabControl		OwnerTabControl;

/**
 * Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.
 *
 * @param	TargetObject	the widget that this SequenceObject would be attached to.
 *
 * @return	TRUE if this sequence object should be available for use in the UI kismet editor
 */
event bool IsValidUISequenceObject( optional UIScreenObject TargetObject )
{
	if ( TargetObject == None )
	{
		return true;
	}

	if ( UITabControl(TargetObject) != None || TargetObject.ContainsChildOfClass(class'UITabControl') )
	{
		return true;
	}

	if ( UITabButton(TargetObject) != None || UITabPage(TargetObject) != None )
	{
		return true;
	}

	return false;
}

defaultproperties
{
   VariableLinks(0)=(LinkDesc="Tab Page")
   VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Owner Tab Control",PropertyName="OwnerTabControl",bWriteable=True,bHidden=True,MinVars=1,MaxVars=255)
   ObjName="Tab Control Event"
   ObjCategory="Tab Control"
   Name="Default__UIEvent_TabControl"
   ObjectArchetype=UIEvent'Engine.Default__UIEvent'
}

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Class file time: tr 31-1-2018 17:18:14.000 - Creation time: sk 18-3-2018 10:01:17.241 - Created with UnCodeX