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/** * ActorFactoryBreakable * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class GameActorFactoryBreakable extends ActorFactoryRigidBody; defaultproperties { MenuName="Add Breakable Actor" NewActorClass=Class'GameFramework.GameBreakableActor' Name="Default__GameActorFactoryBreakable" ObjectArchetype=ActorFactoryRigidBody'Engine.Default__ActorFactoryRigidBody' } |
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