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UnrealEd.PhATSimOptions


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/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class PhATSimOptions extends Object	
	hidecategories(Object)
	config(Editor)
	native;	

/** AnimSet used for playing animations . */
var(Anim)			transient AnimSet	PreviewAnimSet;

/** Lets you manually control the physics/animation */
var(Anim)			transient float		PhysicsBlend;

/** Whether we should just show animation until poked, then snap to physics, wait PokePauseTime, then blend back to animation over PokeBlendTime.  */
var(Anim)			transient bool		bBlendOnPoke;

/** Time between poking ragdoll and starting to blend back. */
var(Anim)			config float		PokePauseTime;

/** Time taken to blend from physics to animation. */
var(Anim)			config float		PokeBlendTime;

/** Overall spring scaling applied to all motors. */
var(Anim)			transient float		AngularSpringScale;

/** Overall damping scaling applied to all motors. */
var(Anim)			transient float		AngularDampingScale;

var(Simulation)		config float		SimSpeed;
var(Simulation)		config bool			bDrawContacts;
var(Simulation)		config float		FloorGap;
var(Simulation)		config float		GravScale;

var(MouseSpring)	config float		HandleLinearDamping;
var(MouseSpring)	config float		HandleLinearStiffness;
var(MouseSpring)	config float		HandleAngularDamping;
var(MouseSpring)	config float		HandleAngularStiffness;

var(Poking)			config float		PokeStrength;

var(Lighting)		config float		SkyBrightness;
var(Lighting)		config float		Brightness;

var(Snap)			config float		AngularSnap;
var(Snap)			config float		LinearSnap;

var(Advanced)		config bool			bPromptOnBoneDelete;
var(Advanced)		config bool			bShowConstraintsAsPoints;
var(Advanced)		config bool			bShowNamesInHierarchy;

defaultproperties
{
   PhysicsBlend=1.000000
   PokePauseTime=0.500000
   PokeBlendTime=0.500000
   AngularSpringScale=1.000000
   AngularDampingScale=1.000000
   SimSpeed=1.000000
   bPromptOnBoneDelete=True
   bShowNamesInHierarchy=True
   FloorGap=25.000000
   GravScale=1.000000
   PokeStrength=100.000000
   SkyBrightness=0.250000
   Brightness=1.000000
   AngularSnap=15.000000
   LinearSnap=2.000000
   Name="Default__PhATSimOptions"
   ObjectArchetype=Object'Core.Default__Object'
}

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Class file time: tr 31-1-2018 17:18:18.000 - Creation time: sk 18-3-2018 10:01:11.654 - Created with UnCodeX