Class Summary |
AnimNodeEditInfo |
AnimNodeEditInfo
Allows you to register extra editor functionality for a specific AnimNode class.
One of each class of these will be instanced for each AnimTreeEditor context.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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AnimNodeEditInfo_AimOffset |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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AnimSetLabelRenderer |
This is the anim set label renderer
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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AnimTreeEdSkelComponent |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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AnimTreeLabelRenderer |
This is the anim tree label renderer
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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ArchetypeThumbnailRenderer |
This is a simple thumbnail renderer that uses a specified icon as the
thumbnail view for a resource. It will only render UClass objects with
the CLASS_Archetype flag
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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ASVSkelComponent |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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BrowserManager |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This class handles the registration, creation, and destruction of browser
panes. All of the browser panes are registered in an INI file so that they
can be late bound into the editor.
@see UBrowserManager.h for the native definitions
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CascadeOptions |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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CascadeParticleSystemComponent |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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CascadePreviewComponent |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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CurveEdOptions |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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CurveEdPresetBase |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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CurveEdPreset_CosWave |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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CurveEdPreset_LinearDecay |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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CurveEdPreset_Nothing |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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CurveEdPreset_SineWave |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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CurveEdPreset_UserSet |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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CustomPropertyItemBindings |
This class is responsible for tracking custom property item draw and input proxies. It allows specifying a custom
draw or input proxy for a particular property, or for a particular property type. This class is a singleton; to access
the values stored in this class, use UCustomPropertyItemBindings::StaticClass()->GetDefaultObject();
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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DefaultSizedThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This thumbnail renderer holds some commonly shared properties
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EditorUISceneClient |
UISceneClient used for rendering scenes in the editor.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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FaceFXStudioSkelComponent |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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FontThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This thumbnail renderer displays the texture for the object in question
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GenericBrowserType |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_All |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_Animation |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_AnimTree |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_Archetype |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_CameraAnim |
Generic browser type for Camera animations
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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GenericBrowserType_CurveEdPresetCurve |
Generic browser type for editing UIScenes
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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GenericBrowserType_Custom |
Copyright 1998-2007 Epic Games, Inc. Custom Rights Reserved.
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GenericBrowserType_DecalMaterial |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_FaceFXAnimSet |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_FaceFXAsset |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_Font |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_LensFlare |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_Material |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_MaterialInstanceConstant |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_MaterialInstanceTimeVarying |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_MorphTargetSet |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_MorphWeightSequence |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_ParticleSystem |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_PhysicalMaterial |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_PhysicsAsset |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_PostProcess |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_Prefab |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_RenderTexture |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_Sequence |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_SkeletalMesh |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_SoundCue |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_Sounds |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_SoundWave |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_SpeechRecognition |
Copyright 2007 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_SpeedTree | |
GenericBrowserType_StaticMesh |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_TerrainLayer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_TerrainMaterial |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_Texture |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_TextureWithAlpha |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_UIArchetype |
Generic browser type for editing UIObject archetypes which are not contained by UI prefabs.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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GenericBrowserType_UIScene |
Generic browser type for editing UIScenes
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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GenericBrowserType_UISkin |
Generic browser type for editing UISkins
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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GenericThumbnailLabelRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This is a simple thumbnail label renderer that lists the object name
and the object type for rendering the labels
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IconThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This is a simple thumbnail renderer that uses a specified icon as the
thumbnail view for a resource.
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InterpEdOptions |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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InterpTrackAnimControlHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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InterpTrackColorPropHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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InterpTrackDirectorHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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InterpTrackEventHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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InterpTrackFaceFXHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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InterpTrackFloatPropHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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InterpTrackHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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InterpTrackSoundHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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InterpTrackToggleHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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InterpTrackVectorPropHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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KismetBindings |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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LensFlareEditorOptions |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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LensFlarePreviewComponent |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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LensFlareThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This thumbnail renderer displays a given lens flare system
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MaterialEditorInstanceConstant |
MaterialEditorInstanceConstant.uc: This class is used by the material instance editor to hold a set of inherited parameters which are then pushed to a material instance.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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MaterialEditorInstanceTimeVarying |
MaterialEditorInstanceTimeVaryingTimeVarying.uc: This class is used by the material instance editor to hold a set of inherited parameters which are then pushed to a material instance.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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MaterialEditorMeshComponent |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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MaterialEditorOptions |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
A configuration class used by the Material Editor to save editor
settings across sessions.
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MaterialEditorSkeletalMeshComponent |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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MaterialInstanceLabelRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This is the material instance label renderer.
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MaterialInstanceThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This thumbnail renderer displays a given material instance
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MemCountThumbnailLabelRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This is a simple thumbnail label renderer that lists the object name
and the amount of memory used by the object. It is an example of how
you can use a different thumbnail label for different information
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ObjectEditorViewportInput |
This viewport input class is used by viewports in 2D object editor windows.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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ParticleSystemThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This thumbnail renderer displays a given particle system
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PhATSimOptions |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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PhATSkeletalMeshComponent |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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PhysicsAssetLabelRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This is the physical asset label renderer
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PostProcessLabelRenderer |
This is the post process label renderer
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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PrefabThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This thumbnail renderer displays a given prefab
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SequenceObjectHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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SkeletalMeshLabelRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This is the skeletal mesh label renderer
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SkeletalMeshThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This thumbnail renderer displays a given skeletal mesh
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SoundLabelRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This is the sound/cue label renderer
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SoundNodeHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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StaticMeshEditorComponent |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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StaticMeshLabelRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This is the static mesh label renderer
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StaticMeshThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This thumbnail renderer displays a given static mesh
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TerrainEditOptions |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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TextureCubeThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This thumbnail renderer displays the first face of the cube map
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TextureThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This thumbnail renderer displays the texture for the object in question
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ThumbnailLabelRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This is an abstract base class that is used to define the interface that
UnrealEd will use when rendering a given object's thumbnail labels. This
is declared as a separate object so that label rendering can be customized
without having to support any other interfaces
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ThumbnailManager |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This class contains a list of thumbnail rendering entries, which can be
configured from Editor.ini. The idea is for thumbnail rendering to be
extensible without having to modify Epic code.
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ThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This is an abstract base class that is used to define the interface that
UnrealEd will use when rendering a given object's thumbnail. The editor
only calls the virtual rendering function.
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UIEditorOptions |
This class tracks and stores the currently configured settings for a single ui editor window. When a UI editor window is created,
a UIEditorOptions object is created for that window using the name of the window as the name of the UIEditorOptions object. As the
user changes options in the ui editor, those values are stored here. When the editor window is destroyed, the values are saved
to the ini using standard PerObjectConfig naming rules.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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UIEvent_MetaObjectHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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UILayer |
This class acts as a cosmetic container for grouping widgets in the UI editor.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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UILayerRoot |
This class acts as the root for all layer data associated with a scene in the UI editor.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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UIPreviewString |
This specialized version of UIString is used by preview panels in style editors. Since those strings are created using
CDOs as their Outer, the menu state used to apply style data must be set manually.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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UISceneManager |
This class manages the UI editor windows. It's responsible for initializing scenes when they are loaded/created and
managing the root scene client for all ui editors.
Created by the UIScene generic browser type and stored in the BrowserManager.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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UISceneThumbnailRenderer |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
This thumbnail renderer displays a given UI Scene.
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UISequenceHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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UISequenceObjectHelper |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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UnrealEdEngine |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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UnrealEdKeyBindings |
This class handles hotkey binding management for the editor.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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UnrealEdOptions |
This class stores options global to the entire editor.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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