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UnrealScriptTest

Interface Summary
Test0000_Interface implicitly inherits from 'Object' Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0001_InterfaceBase Test interfaces extending a base interface Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0001_InterfaceDerived Test interfaces extending a base interface Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0002_InterfaceNative the actual implementation hasn't been done yet so even tho it generated a fooClasses.h entry it is semi undefined behavior Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0003_Interface Testing extending a base class and the derived class implementing an * interface Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0004_Interface Testing extending a base class implementing an interface and having a derived class overriding a subset of the functions Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0005_InterfaceBase Test interfaces extending a base interface and having a class implement both of the base and derived's methods Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0005_InterfaceDerived Test interfaces extending a base interface and having a class implement both of the base and derived's methods Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0006_InterfaceWithVariables An Interface with variables declared. un comment for compile error Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0007_InterfaceWithWithinClass An Interface with a within class declared. un comment for compile error Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Class Summary
ComponentTestActorBase Base class for all actors used in testing and verifying the behavior of components. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
CTComplexNestChild This class is used for testing and verifying the behavior of component instancing for actors which contain multiple layers of nested components. This component is assigned to the value of a component property in TestComponent_ComplexNesting_Parent. This component contains components of its own. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
CTComplexNestGrandchild This class is used for testing and verifying the behavior of component instancing for actors which contain multiple layers of nested components. This component is assigned to the value of a component property in TestComponent_ComplexNesting_Child. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
CTComplexNestParent This class is used for testing and verifying the behavior of component instancing for actors which contain multiple layers of nested components. This component contains a component property, and is assigned to the value of a component property in ComponentTestActor_ComplexNesting. The component assigned to this component's component property has components of its own. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
CTComplexNestRoot Used for testing and verifying actors which contain components that contain more than one layer of nesting; i.e. the component contains a component or subobject, and the nested component or subobject contains any components. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
CTInheritTestRoot Used for testing and verifying actors which contain components which are inherited from a base class. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
CTNoNesting This class is used for testing behavior of components which have no components or subobjects of their own. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
CTNoNestRoot Used for testing and verifying actors which contain components that do not themselves contain components or subobjects. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
CTSimpleNestChild This class is used for testing and verifying the behavior of component instancing for actors which contain one layer of nested components. This component is assigned to the value of a component property in TestComponent_SimpleNesting_Parent. This component does not have any components of its own. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
CTSimpleNestObject Used for testing and verifying actors which contain instanced subobjects which contain components that do not themselves contain components. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
CTSimpleNestParent This class is used for testing and verifying the behavior of component instancing for actors which contain one layer of nested components. This component contains a component property, and is assigned to the value of a component property in ComponentTestActor_SimpleNesting. The component assigned to this component's component property does not have any components of its own. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
CTSimpleNestRoot Used for testing and verifying actors which contain components that contain one layer of nesting; i.e. the component contains a component or subobject, but the nested component or subobject does not contain any components. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
InheritanceTestBase Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.  
InheritanceTestDerived Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.  
NestingTest_FirstLevelComponent Component for testing instancing nested subobjects. This component contains its own instanced subobjects and components. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
NestingTest_FirstLevelSubobject Non-component counterpart for NestingTest_FirstLevelComponent This object contains its own instanced subobjects and components. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
NestingTest_SecondLevelComponent Component for testing instancing nested subobjects. This component serves as a leaf in a nesting chain - it will be at least two layers deep from the subobject root. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
NestingTest_SecondLevelSubobject Non-component counterpart to NestingTest_SecondLevelComponent. This component serves as a leaf in a nesting chain - it will be at least two layers deep from the subobject root. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
SubobjectTestActor Actor used for testing changes to object instancing and verifying functionality. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0003_BaseClass Testing extending a base class and the derived class implementing an interface Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0003_Commandlet To run this do the following: run UnrealScriptTest.Test0003_Commandlet Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0003_DerivedClass Testing extending a base class and the derived class implementing an interface Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0004_BaseClass Testing extending a base class implementing an interface and having a derived class overriding a subset of the functions Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0004_DerivedClass Testing extending a base class implementing an interface and having a derived class overriding a subset of the functions Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0005_Commandlet To run this do the following: run UnrealScriptTest.Test0005_Commandlet Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0005_ImplementingClass Test interfaces extending a base interface and having a class implement both of the base and derived's methods Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0008_ClassWithAnVarInterface A class with a var interface Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0009_DerivedClassWithPPInclude Derived Class with PreProccessor include Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0010_Commandlet To run this do the following: run UnrealScriptTest.Test0010_Commandlet Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0010_NativeObject Part of the unrealscript execution and compilation regression framework. Native class for testing and regressing issues with native unrealscript classes. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0011_Commandlet To run this do the following: run UnrealScriptTest.Test0011_Commandlet Part of the unrealscript execution and compilation regression framework. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0011_NativeObjectBoolOrder Part of the unrealscript execution and compilation regression framework. Native class for testing and regressing issues with native unrealscript classes. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0012_IfVarEqualEqualEnum if( var == ENUM ) Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0012_IfVarEqualEqualEnumDerivedClass if( var == ENUM ) Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0013_IfEnumEqualEqualVar if( ENUM == var ) Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0013_IfEnumEqualEqualVarDerivedClass if( ENUM == var ) Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0014_FullyQualifiedEnumFunction Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0014_FullyQualifiedEnumFunctionDerivedClass Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0015_FullyQualifiedEnumSwitchCase Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0015_FullyQualifiedEnumSwitchCaseDerivedClass Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0016_PropertyAssignment Part of the unrealscript execution and compilation regression framework. General script compilation and VM regression. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0017_InterfaceAsAVarInAClass Tests an Interface as a var in a class Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0018_InterfaceAsAVarInAStruct Tests an Interface as a var in a struct Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0019_MacrosAndUnderscores Tests Macros And Underscores Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0020_Commandlet To run this do the following: run UnrealScriptTest.Test0020_Commandlet Part of the unrealscript execution and compilation regression framework. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0020_StructDefaults Performs various tests for struct defaults Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0021_Commandlet Driver commandlet for tests which verify the behavior calling function which have the same name as private functions in a base class. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0021_PrivateFunctionLookupBase Test calling a function which has the same name as a private function in a base class. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0021_PrivateFunctionLookupDerived Test calling a function which has the same name as a private function in a base class. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0022_Commandlet Test cases for accessing struct members in different ways. Copyright 2006 Epic Games, Inc. All Rights Reserved  
Test0022_StructMemberAccess Class description Copyright 2006 Epic Games, Inc. All Rights Reserved  
Test0023_MetaData This class is used for testing and regressing changes to Unrealscript MetaData parsing. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
Test0024_Commandlet Driver commandlet for testing delegate boolean comparison functionality. Copyright 2007 Epic Games, Inc. All Rights Reserved  
Test0024_DelegateComparison Demonstrates and verifies boolean comparison functionality for delegates. Copyright 2007 Epic Games, Inc. All Rights Reserved  
TestClassBase Base class for grouping all unrealscript testing classes. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
TestCommandlet To run this do the following: run UnrealScriptTest.TestCommandlet Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
TestCommandletBase Base class for all automated unrealscript testing commandlets. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
TestComponentsBase Base class for grouping all unrealscript component testing classes. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  
TestDerivedActor Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.  
TestPlaceableActor Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.  
UDebuggerRegressionCommandlet Commandlet for testing and regression of UDebugger execution. To run, use: run UnrealScriptTest.UDebuggerRegression Copyright 1998-2007 Epic Games, Inc. All Rights Reserved  

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Creation time: sk 18-3-2018 10:00:34.284 - Created with UnCodeX