Class Summary |
ComponentTestActorBase |
Base class for all actors used in testing and verifying the behavior of components.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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CTComplexNestChild |
This class is used for testing and verifying the behavior of component instancing for actors which contain multiple layers of nested components.
This component is assigned to the value of a component property in TestComponent_ComplexNesting_Parent.
This component contains components of its own.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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CTComplexNestGrandchild |
This class is used for testing and verifying the behavior of component instancing for actors which contain multiple layers of nested components.
This component is assigned to the value of a component property in TestComponent_ComplexNesting_Child.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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CTComplexNestParent |
This class is used for testing and verifying the behavior of component instancing for actors which contain multiple layers of nested components.
This component contains a component property, and is assigned to the value of a component property in ComponentTestActor_ComplexNesting.
The component assigned to this component's component property has components of its own.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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CTComplexNestRoot |
Used for testing and verifying actors which contain components that contain more than one layer of nesting; i.e. the component contains
a component or subobject, and the nested component or subobject contains any components.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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CTInheritTestRoot |
Used for testing and verifying actors which contain components which are inherited from a base class.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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CTNoNesting |
This class is used for testing behavior of components which have no components or subobjects of their own.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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CTNoNestRoot |
Used for testing and verifying actors which contain components that do not themselves contain components or subobjects.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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CTSimpleNestChild |
This class is used for testing and verifying the behavior of component instancing for actors which contain one layer of nested components.
This component is assigned to the value of a component property in TestComponent_SimpleNesting_Parent.
This component does not have any components of its own.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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CTSimpleNestObject |
Used for testing and verifying actors which contain instanced subobjects which contain components that do not themselves contain components.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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CTSimpleNestParent |
This class is used for testing and verifying the behavior of component instancing for actors which contain one layer of nested components.
This component contains a component property, and is assigned to the value of a component property in ComponentTestActor_SimpleNesting.
The component assigned to this component's component property does not have any components of its own.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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CTSimpleNestRoot |
Used for testing and verifying actors which contain components that contain one layer of nesting; i.e. the component contains
a component or subobject, but the nested component or subobject does not contain any components.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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InheritanceTestBase |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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InheritanceTestDerived |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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NestingTest_FirstLevelComponent |
Component for testing instancing nested subobjects.
This component contains its own instanced subobjects and components.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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NestingTest_FirstLevelSubobject |
Non-component counterpart for NestingTest_FirstLevelComponent
This object contains its own instanced subobjects and components.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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NestingTest_SecondLevelComponent |
Component for testing instancing nested subobjects.
This component serves as a leaf in a nesting chain - it will be at least two layers deep from the subobject root.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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NestingTest_SecondLevelSubobject |
Non-component counterpart to NestingTest_SecondLevelComponent.
This component serves as a leaf in a nesting chain - it will be at least two layers deep from the subobject root.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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SubobjectTestActor |
Actor used for testing changes to object instancing and verifying functionality.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0003_BaseClass |
Testing extending a base class and the derived class implementing an
interface
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0003_Commandlet |
To run this do the following: run UnrealScriptTest.Test0003_Commandlet
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0003_DerivedClass |
Testing extending a base class and the derived class implementing an
interface
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0004_BaseClass |
Testing extending a base class implementing an interface and having
a derived class overriding a subset of the functions
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0004_DerivedClass |
Testing extending a base class implementing an interface and having
a derived class overriding a subset of the functions
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0005_Commandlet |
To run this do the following: run UnrealScriptTest.Test0005_Commandlet
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0005_ImplementingClass |
Test interfaces extending a base interface and having a class implement
both of the base and derived's methods
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0008_ClassWithAnVarInterface |
A class with a var interface
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0009_DerivedClassWithPPInclude |
Derived Class with PreProccessor include
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0010_Commandlet |
To run this do the following: run UnrealScriptTest.Test0010_Commandlet
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0010_NativeObject |
Part of the unrealscript execution and compilation regression framework.
Native class for testing and regressing issues with native unrealscript classes.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0011_Commandlet |
To run this do the following: run UnrealScriptTest.Test0011_Commandlet
Part of the unrealscript execution and compilation regression framework.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0011_NativeObjectBoolOrder |
Part of the unrealscript execution and compilation regression framework.
Native class for testing and regressing issues with native unrealscript classes.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0012_IfVarEqualEqualEnum |
if( var == ENUM )
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0012_IfVarEqualEqualEnumDerivedClass |
if( var == ENUM )
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0013_IfEnumEqualEqualVar |
if( ENUM == var )
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0013_IfEnumEqualEqualVarDerivedClass |
if( ENUM == var )
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0014_FullyQualifiedEnumFunction |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0014_FullyQualifiedEnumFunctionDerivedClass |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0015_FullyQualifiedEnumSwitchCase |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0015_FullyQualifiedEnumSwitchCaseDerivedClass |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0016_PropertyAssignment |
Part of the unrealscript execution and compilation regression framework.
General script compilation and VM regression.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0017_InterfaceAsAVarInAClass |
Tests an Interface as a var in a class
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0018_InterfaceAsAVarInAStruct |
Tests an Interface as a var in a struct
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0019_MacrosAndUnderscores |
Tests Macros And Underscores
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0020_Commandlet |
To run this do the following: run UnrealScriptTest.Test0020_Commandlet
Part of the unrealscript execution and compilation regression framework.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0020_StructDefaults |
Performs various tests for struct defaults
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0021_Commandlet |
Driver commandlet for tests which verify the behavior calling function which have the same name as private
functions in a base class.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0021_PrivateFunctionLookupBase |
Test calling a function which has the same name as a private function in a base class.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0021_PrivateFunctionLookupDerived |
Test calling a function which has the same name as a private function in a base class.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0022_Commandlet |
Test cases for accessing struct members in different ways.
Copyright 2006 Epic Games, Inc. All Rights Reserved
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Test0022_StructMemberAccess |
Class description
Copyright 2006 Epic Games, Inc. All Rights Reserved
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Test0023_MetaData |
This class is used for testing and regressing changes to Unrealscript MetaData parsing.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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Test0024_Commandlet |
Driver commandlet for testing delegate boolean comparison functionality.
Copyright 2007 Epic Games, Inc. All Rights Reserved
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Test0024_DelegateComparison |
Demonstrates and verifies boolean comparison functionality for delegates.
Copyright 2007 Epic Games, Inc. All Rights Reserved
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TestClassBase |
Base class for grouping all unrealscript testing classes.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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TestCommandlet |
To run this do the following: run UnrealScriptTest.TestCommandlet
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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TestCommandletBase |
Base class for all automated unrealscript testing commandlets.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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TestComponentsBase |
Base class for grouping all unrealscript component testing classes.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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TestDerivedActor |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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TestPlaceableActor |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
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UDebuggerRegressionCommandlet |
Commandlet for testing and regression of UDebugger execution.
To run, use: run UnrealScriptTest.UDebuggerRegression
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
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