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Base class for grouping all unrealscript component testing classes. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
Core.Object | +-- Core.Component | +-- Engine.ActorComponent | +-- UnrealScriptTest.TestComponentsBase
CTComplexNestChild, CTComplexNestGrandchild, CTComplexNestParent, CTNoNesting, CTSimpleNestChild, CTSimpleNestParent, InheritanceTestBase, NestingTest_FirstLevelComponent, NestingTest_SecondLevelComponent
Variables Summary | |
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TestComponentsBase | |
float | ModifiedFloat |
int | UnmodifiedInt |
Inherited Variables from Engine.ActorComponent |
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bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup |
Inherited Variables from Core.Component |
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TemplateName, TemplateOwnerClass |
Functions Summary |
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Inherited Functions from Engine.ActorComponent |
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ForceUpdate, SetComponentRBFixed, SetTickGroup |
Variables Detail |
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the value for this property will be modified in instances of this component.
the value for this property will not be modified in instances of this component.
Defaultproperties |
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defaultproperties { UnmodifiedInt=10 ModifiedFloat=10.000000 Name="Default__TestComponentsBase" ObjectArchetype=ActorComponent'Engine.Default__ActorComponent' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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