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UnrealScriptTest.CTSimpleNestParent

Extends
TestComponentsBase
Modifiers
native

This class is used for testing and verifying the behavior of component instancing for actors which contain one layer of nested components. This component contains a component property, and is assigned to the value of a component property in ComponentTestActor_SimpleNesting. The component assigned to this component's component property does not have any components of its own. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.ActorComponent
      |   
      +-- UnrealScriptTest.TestComponentsBase
         |   
         +-- UnrealScriptTest.CTSimpleNestParent

Variables Summary
CTSimpleNestParent
array<CTSimpleNestChild>ModifiedChild_Defined_Array
CTSimpleNestChildModifiedChild_Defined_MultipleRef
CTSimpleNestChildModifiedChild_Defined_SingleRef
CTSimpleNestChildModifiedChild_NotDefined_MultipleRef
CTSimpleNestChildModifiedChild_NotDefined_SingleRef
array<CTSimpleNestChild>ModifiedChild_Undefined_Array
array<CTSimpleNestChild>UnmodifiedChild_Defined_Array
CTSimpleNestChildUnmodifiedChild_Defined_MultipleRef
CTSimpleNestChildUnmodifiedChild_Defined_SingleRef
CTSimpleNestChildUnmodifiedChild_NotDefined_MultipleRef
CTSimpleNestChildUnmodifiedChild_NotDefined_SingleRef
array<CTSimpleNestChild>UnmodifiedChild_Undefined_Array
Inherited Variables from UnrealScriptTest.TestComponentsBase
ModifiedFloat, UnmodifiedInt
Inherited Variables from Engine.ActorComponent
bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup

Functions Summary
Inherited Functions from Engine.ActorComponent
ForceUpdate, SetComponentRBFixed, SetTickGroup


Variables Detail

CTSimpleNestParent

ModifiedChild_Defined_Array Source code

var(CTSimpleNestParent) array<CTSimpleNestChild> ModifiedChild_Defined_Array;

ModifiedChild_Defined_MultipleRef Source code

var(CTSimpleNestParent) CTSimpleNestChild ModifiedChild_Defined_MultipleRef;

ModifiedChild_Defined_SingleRef Source code

var(CTSimpleNestParent) CTSimpleNestChild ModifiedChild_Defined_SingleRef;

ModifiedChild_NotDefined_MultipleRef Source code

var(CTSimpleNestParent) CTSimpleNestChild ModifiedChild_NotDefined_MultipleRef;

ModifiedChild_NotDefined_SingleRef Source code

var(CTSimpleNestParent) CTSimpleNestChild ModifiedChild_NotDefined_SingleRef;

ModifiedChild_Undefined_Array Source code

var(CTSimpleNestParent) array<CTSimpleNestChild> ModifiedChild_Undefined_Array;

UnmodifiedChild_Defined_Array Source code

var(CTSimpleNestParent) array<CTSimpleNestChild> UnmodifiedChild_Defined_Array;

UnmodifiedChild_Defined_MultipleRef Source code

var(CTSimpleNestParent) CTSimpleNestChild UnmodifiedChild_Defined_MultipleRef;

UnmodifiedChild_Defined_SingleRef Source code

var(CTSimpleNestParent) CTSimpleNestChild UnmodifiedChild_Defined_SingleRef;

UnmodifiedChild_NotDefined_MultipleRef Source code

var(CTSimpleNestParent) CTSimpleNestChild UnmodifiedChild_NotDefined_MultipleRef;

UnmodifiedChild_NotDefined_SingleRef Source code

var(CTSimpleNestParent) CTSimpleNestChild UnmodifiedChild_NotDefined_SingleRef;

UnmodifiedChild_Undefined_Array Source code

var(CTSimpleNestParent) array<CTSimpleNestChild> UnmodifiedChild_Undefined_Array;


Defaultproperties

defaultproperties
{
   Begin Object Class=CTSimpleNestChild Name=UnmodifiedChild_Defined_SingleRefTemplate ObjName=UnmodifiedChild_Defined_SingleRefTemplate Archetype=CTSimpleNestChild'UnrealScriptTest.Default__CTSimpleNestChild'
      UnmodifiedInt=20
      ModifiedFloat=20.000000
      Name="UnmodifiedChild_Defined_SingleRefTemplate"
      ObjectArchetype=CTSimpleNestChild'UnrealScriptTest.Default__CTSimpleNestChild'
   End Object
   UnmodifiedChild_Defined_SingleRef=UnmodifiedChild_Defined_SingleRefTemplate
   Begin Object Class=CTSimpleNestChild Name=UnmodifiedChild_Defined_MultipleRefTemplate ObjName=UnmodifiedChild_Defined_MultipleRefTemplate Archetype=CTSimpleNestChild'UnrealScriptTest.Default__CTSimpleNestChild'
      UnmodifiedInt=20
      ModifiedFloat=20.000000
      Name="UnmodifiedChild_Defined_MultipleRefTemplate"
      ObjectArchetype=CTSimpleNestChild'UnrealScriptTest.Default__CTSimpleNestChild'
   End Object
   UnmodifiedChild_Defined_MultipleRef=UnmodifiedChild_Defined_MultipleRefTemplate
   Begin Object Class=CTSimpleNestChild Name=ModifiedChild_Defined_SingleRefTemplate ObjName=ModifiedChild_Defined_SingleRefTemplate Archetype=CTSimpleNestChild'UnrealScriptTest.Default__CTSimpleNestChild'
      UnmodifiedInt=20
      ModifiedFloat=20.000000
      Name="ModifiedChild_Defined_SingleRefTemplate"
      ObjectArchetype=CTSimpleNestChild'UnrealScriptTest.Default__CTSimpleNestChild'
   End Object
   ModifiedChild_Defined_SingleRef=ModifiedChild_Defined_SingleRefTemplate
   Begin Object Class=CTSimpleNestChild Name=ModifiedChild_Defined_MultipleRefTemplate ObjName=ModifiedChild_Defined_MultipleRefTemplate Archetype=CTSimpleNestChild'UnrealScriptTest.Default__CTSimpleNestChild'
      UnmodifiedInt=20
      ModifiedFloat=20.000000
      Name="ModifiedChild_Defined_MultipleRefTemplate"
      ObjectArchetype=CTSimpleNestChild'UnrealScriptTest.Default__CTSimpleNestChild'
   End Object
   ModifiedChild_Defined_MultipleRef=ModifiedChild_Defined_MultipleRefTemplate
   UnmodifiedChild_Defined_Array(0)=UnmodifiedChild_Defined_MultipleRefTemplate
   ModifiedChild_Defined_Array(0)=ModifiedChild_Defined_MultipleRefTemplate
   Name="Default__CTSimpleNestParent"
   ObjectArchetype=TestComponentsBase'UnrealScriptTest.Default__TestComponentsBase'
}

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Creation time: sk 18-3-2018 10:00:35.773 - Created with UnCodeX