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UnrealScriptTest.NestingTest_SecondLevelComponent

Extends
TestComponentsBase

Component for testing instancing nested subobjects. This component serves as a leaf in a nesting chain - it will be at least two layers deep from the subobject root. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.ActorComponent
      |   
      +-- UnrealScriptTest.TestComponentsBase
         |   
         +-- UnrealScriptTest.NestingTest_SecondLevelComponent

Variables Summary
NestingTest_SecondLevelComponent
floatTestFloat
Inherited Variables from UnrealScriptTest.TestComponentsBase
ModifiedFloat, UnmodifiedInt
Inherited Variables from Engine.ActorComponent
bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup

Functions Summary
Inherited Functions from Engine.ActorComponent
ForceUpdate, SetComponentRBFixed, SetTickGroup


Variables Detail

NestingTest_SecondLevelComponent

TestFloat Source code

var(NestingTest_SecondLevelComponent) editconst float TestFloat;


Defaultproperties

defaultproperties
{
   TestFloat=2.000000
   Name="Default__NestingTest_SecondLevelComponent"
   ObjectArchetype=TestComponentsBase'UnrealScriptTest.Default__TestComponentsBase'
}

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Creation time: sk 18-3-2018 10:00:39.942 - Created with UnCodeX