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UnrealScriptTest.CTNoNesting

Extends
TestComponentsBase
Modifiers
native

This class is used for testing behavior of components which have no components or subobjects of their own. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.ActorComponent
      |   
      +-- UnrealScriptTest.TestComponentsBase
         |   
         +-- UnrealScriptTest.CTNoNesting

Variables Summary
Inherited Variables from UnrealScriptTest.TestComponentsBase
ModifiedFloat, UnmodifiedInt
Inherited Variables from Engine.ActorComponent
bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup

Functions Summary
Inherited Functions from Engine.ActorComponent
ForceUpdate, SetComponentRBFixed, SetTickGroup


Defaultproperties

defaultproperties
{
   Name="Default__CTNoNesting"
   ObjectArchetype=TestComponentsBase'UnrealScriptTest.Default__TestComponentsBase'
}

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Creation time: sk 18-3-2018 10:00:35.737 - Created with UnCodeX