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UnrealEd.CurveEdPreset_SineWave

Extends
CurveEdPresetBase
Modifiers
native editinlinenew hidecategories ( Object )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- UnrealEd.CurveEdPresetBase
   |   
   +-- UnrealEd.CurveEdPreset_SineWave

Constants Summary
Inherited Contants from Core.Object
DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg

Variables Summary
CurveEdPreset_SineWave
floatFrequency
floatOffset
floatScale
Inherited Variables from Core.Object
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup

Structures Summary
Inherited Structures from Core.Object
Box, BoxSphereBounds, Color, Cylinder, double, DynamicMap_Mirror, Guid, IndirectArray_Mirror, InterpCurveFloat, InterpCurvePointFloat, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, Rotator, TextureMipBulkData_Mirror, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4

Functions Summary
functionbool AreSettingsValid (bool bIsSaving))
functionbool GenerateCurve (out array<float> RequiredKeyInTimes, out array<PresetGeneratedPoint> GeneratedPoints))
functionstring GetDisplayName ()))
functionbool GetRequiredKeyInTimes (out array<float> RequiredKeyInTimes))
Inherited Functions from UnrealEd.CurveEdPresetBase
AreSettingsValid, CheckAreSettingsValid, FetchDisplayName, FetchRequiredKeyInTimes, GenerateCurve, GenerateCurveData, GetDisplayName, GetRequiredKeyInTimes
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClassIsChildOf, ClearConfig, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, Exp, FClamp, FCubicInterp, FindDeltaAngle, FindObject, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetDotDistance, GetEnum, GetFuncName, GetHeadingAngle, GetNetFuncName, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetSpecialValue, GetStateName, GetUnAxes, GotoState, InStr, IsA, IsChildState, IsInState, IsNetScript, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, OrthoRotation, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointInBox, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, SaveConfig, SClampRotAxis, ScriptTrace, SetSpecialValue, SetUTracing, Sin, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, Tan, TimeStamp, ToHex, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~=


Variables Detail

CurveEdPreset_SineWave

Frequency Source code

var(CurveEdPreset_SineWave) float Frequency;
The frequency of the wave

Offset Source code

var(CurveEdPreset_SineWave) float Offset;
The offset of the wave

Scale Source code

var(CurveEdPreset_SineWave) float Scale;
The scale of the wave


Functions Detail

AreSettingsValid Source code

function bool AreSettingsValid ( bool bIsSaving) )
Virtual function to verify the settings are valid

GenerateCurve Source code

function bool GenerateCurve ( out array<float> RequiredKeyInTimes, out array<PresetGeneratedPoint> GeneratedPoints) )
Virtual function to generate curve

GetDisplayName Source code

function string GetDisplayName ( ) )
Virtual function to get the user-readable name for the curve

GetRequiredKeyInTimes Source code

function bool GetRequiredKeyInTimes ( out array<float> RequiredKeyInTimes) )
Virtual function to get the required KeyIn times


Defaultproperties

defaultproperties
{
   Frequency=1.000000
   Scale=1.000000
   Name="Default__CurveEdPreset_SineWave"
   ObjectArchetype=CurveEdPresetBase'UnrealEd.Default__CurveEdPresetBase'
}

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Creation time: sk 18-3-2018 10:00:35.901 - Created with UnCodeX