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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. This class handles the registration, creation, and destruction of browser panes. All of the browser panes are registered in an INI file so that they can be late bound into the editor. @see UBrowserManager.h for the native definitions
Core.Object | +-- UnrealEd.BrowserManager
Constants Summary |
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Inherited Contants from Core.Object |
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DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg |
Inherited Variables from Core.Object |
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Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject |
Enumerations Summary |
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Inherited Enumerations from Core.Object |
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EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup |
Structures Summary | ||
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BrowserPaneInfo PaneID, WxWindowClassName, FriendlyName, CloneOfPaneID, CloneNumber, WxBrowserPtr |
Functions Summary |
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Variables Detail |
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Whether the browser panes have been created or not
Holds the pointer to the frame window's menus that are to be changed as browsers are created and removed.
Holds the list of browser panes to create/support
This is the docking container instance
Holds the list of floating windows not docked in the docking container
The last selected browser pane
The UI editor manager. Handles creating and managing UI scenes that are being edited. Stored here instead of in the UIScene browser type because there should be only one of these guys around.
Structures Detail |
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var const int CloneNumber;};
var const int CloneOfPaneID;
var String FriendlyName;
var int PaneID;
var const transient pointer WxBrowserPtr;
var String WxWindowClassName;
Struct containing the information needed to register a browser window
CloneNumber:Number for this clone so that the description can indicate it (Log-1)CloneOfPaneID:Used to indicate that this pane is a clone of a "canonical" pane. This is used to allow the removal of a clone, but hiding of a "canonical" pane. This prevents the user from permanently deleting a pane from their configuration.FriendlyName:This is the friendly name used to find browsers by name instead of by idPaneID:This is the browser pane id used for associating instantiated windows with their events, etc.WxBrowserPtr:This is a pointer to the window that has been createdWxWindowClassName:The name of the wxWindow to create for the browser pane. NOTE: This must be a subclass of WxDockableWindow
Defaultproperties |
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defaultproperties { BrowserPanes(0)=(WxWindowClassName="WxGenericBrowser",FriendlyName="GenericBrowser",CloneOfPaneID=-1,CloneNumber=-1) BrowserPanes(1)=(PaneID=1,WxWindowClassName="WxActorBrowser",FriendlyName="ActorBrowser",CloneOfPaneID=-1,CloneNumber=-1) BrowserPanes(2)=(PaneID=2,WxWindowClassName="WxGroupBrowser",FriendlyName="GroupBrowser",CloneOfPaneID=-1,CloneNumber=-1) BrowserPanes(3)=(PaneID=3,WxWindowClassName="WxLevelBrowser",FriendlyName="LevelBrowser",CloneOfPaneID=-1,CloneNumber=-1) BrowserPanes(4)=(PaneID=4,WxWindowClassName="WxReferencedAssetsBrowser",FriendlyName="ReferencedAssetsBrowser",CloneOfPaneID=-1,CloneNumber=-1) BrowserPanes(5)=(PaneID=5,WxWindowClassName="WxTerrainBrowser",FriendlyName="TerrainBrowser",CloneOfPaneID=-1,CloneNumber=-1) BrowserPanes(6)=(PaneID=6,WxWindowClassName="WxPrimitiveStatsBrowser",FriendlyName="Primitive Stats",CloneOfPaneID=-1,CloneNumber=-1) BrowserPanes(7)=(PaneID=7,WxWindowClassName="WxDynamicShadowStatsBrowser",FriendlyName="Dynamic Shadow Stats",CloneOfPaneID=-1,CloneNumber=-1) BrowserPanes(8)=(PaneID=8,WxWindowClassName="WxSceneManager",FriendlyName="SceneManager",CloneOfPaneID=-1,CloneNumber=-1) BrowserPanes(9)=(PaneID=9,WxWindowClassName="WxLogBrowser",FriendlyName="LogBrowser",CloneOfPaneID=-1,CloneNumber=-1) Name="Default__BrowserManager" ObjectArchetype=Object'Core.Default__Object' } |
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