Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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This class acts as the root for all layer data associated with a scene in the UI editor. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
Core.Object | +-- Engine.UIRoot | +-- Engine.UILayerBase | +-- UnrealEd.UILayer | +-- UnrealEd.UILayerRoot
Variables Summary | |
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UIScene | Scene |
Inherited Variables from UnrealEd.UILayer |
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LayerName, LayerNodes |
Structures Summary |
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Inherited Structures from UnrealEd.UILayer |
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UILayerNode |
Functions Summary |
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Inherited Functions from UnrealEd.UILayer |
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FindNodeIndex, InsertNode, RemoveNode |
Variables Detail |
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Defaultproperties |
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defaultproperties { Name="Default__UILayerRoot" ObjectArchetype=UILayer'UnrealEd.Default__UILayer' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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