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UnrealEd.UnrealEdOptions

Extends
Object
Modifiers
Config ( Editor ) native

This class stores options global to the entire editor. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- UnrealEd.UnrealEdOptions

Constants Summary
Inherited Contants from Core.Object
DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg

Variables Summary
mapCommandMap
array<EditorCommandCategory>EditorCategories
array<EditorCommand>EditorCommands
UnrealEdKeyBindingsEditorKeyBindings
Inherited Variables from Core.Object
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup

Structures Summary
EditorCommand
Parent, CommandName, ExecCommand, Description
EditorCommandCategory
Parent, Name
Inherited Structures from Core.Object
Box, BoxSphereBounds, Color, Cylinder, double, DynamicMap_Mirror, Guid, IndirectArray_Mirror, InterpCurveFloat, InterpCurvePointFloat, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, Rotator, TextureMipBulkData_Mirror, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4

Functions Summary
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClassIsChildOf, ClearConfig, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, Exp, FClamp, FCubicInterp, FindDeltaAngle, FindObject, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetDotDistance, GetEnum, GetFuncName, GetHeadingAngle, GetNetFuncName, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetSpecialValue, GetStateName, GetUnAxes, GotoState, InStr, IsA, IsChildState, IsInState, IsNetScript, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, OrthoRotation, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointInBox, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, SaveConfig, SClampRotAxis, ScriptTrace, SetSpecialValue, SetUTracing, Sin, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, Tan, TimeStamp, ToHex, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~=


Variables Detail

CommandMap Source code

var native map CommandMap;
Mapping of command name's to array index.

EditorCategories Source code

var config array<EditorCommandCategory> EditorCategories;
Categories of commands.

EditorCommands Source code

var config array<EditorCommand> EditorCommands;
Commands that can be bound to in the editor.

EditorKeyBindings Source code

var UnrealEdKeyBindings EditorKeyBindings;
Pointer to the key bindings object that actually stores key bindings for the editor.


Structures Detail

EditorCommand Source code

struct EditorCommand
{
var name CommandName;
var string Description;
var string ExecCommand;
var name Parent;
};
A parameterless exec command that can be bound to hotkeys and menu items in the editor.

EditorCommandCategory Source code

struct EditorCommandCategory
{
var name Name;
var name Parent;
};
A category to store a list of commands.


Defaultproperties

defaultproperties
{
   EditorCategories(0)=(Name="Matinee")
   EditorCategories(1)=(Name="CurveEditor")
   EditorCommands(0)=(Parent="Matinee",CommandName="Matinee_TogglePlayPause",ExecCommand="Matinee TogglePlayPause",Description="Matinee_TogglePlayPause_Desc")
   EditorCommands(1)=(Parent="Matinee",CommandName="Matinee_DeleteSelection",ExecCommand="Matinee DeleteSelection",Description="Matinee_DeleteSelection_Desc")
   EditorCommands(2)=(Parent="Matinee",CommandName="Matinee_Undo",ExecCommand="Matinee Undo",Description="Matinee_Undo_Desc")
   EditorCommands(3)=(Parent="Matinee",CommandName="Matinee_Redo",ExecCommand="Matinee Redo",Description="Matinee_Redo_Desc")
   EditorCommands(4)=(Parent="Matinee",CommandName="Matinee_Copy",ExecCommand="Matinee Copy",Description="Matinee_Copy_Desc")
   EditorCommands(5)=(Parent="Matinee",CommandName="Matinee_Cut",ExecCommand="Matinee Cut",Description="Matinee_Cut_Desc")
   EditorCommands(6)=(Parent="Matinee",CommandName="Matinee_Paste",ExecCommand="Matinee Paste",Description="Matinee_Paste_Desc")
   EditorCommands(7)=(Parent="Matinee",CommandName="Matinee_MarkInSection",ExecCommand="Matinee MarkInSection",Description="Matinee_MarkInSection_Desc")
   EditorCommands(8)=(Parent="Matinee",CommandName="Matinee_MarkOutSection",ExecCommand="Matinee MarkOutSection",Description="Matinee_MarkOutSection_Desc")
   EditorCommands(9)=(Parent="Matinee",CommandName="Matinee_IncrementPosition",ExecCommand="Matinee IncrementPosition",Description="Matinee_IncrementPosition_Desc")
   EditorCommands(10)=(Parent="Matinee",CommandName="Matinee_DecrementPosition",ExecCommand="Matinee DecrementPosition",Description="Matinee_DecrementPosition_Desc")
   EditorCommands(11)=(Parent="Matinee",CommandName="Matinee_MoveToNextKey",ExecCommand="Matinee MoveToNextKey",Description="Matinee_MoveToNextKey_Desc")
   EditorCommands(12)=(Parent="Matinee",CommandName="Matinee_MoveToPrevKey",ExecCommand="Matinee MoveToPrevKey",Description="Matinee_MoveToPrevKey_Desc")
   EditorCommands(13)=(Parent="Matinee",CommandName="Matinee_SplitAnimKey",ExecCommand="Matinee SplitAnimKey",Description="Matinee_SplitAnimKey_Desc")
   EditorCommands(14)=(Parent="Matinee",CommandName="Matinee_ToggleSnap",ExecCommand="Matinee ToggleSnap",Description="Matinee_ToggleSnap_Desc")
   EditorCommands(15)=(Parent="Matinee",CommandName="Matinee_MoveActiveUp",ExecCommand="Matinee MoveActiveUp",Description="Matinee_MoveActiveUp_Desc")
   EditorCommands(16)=(Parent="Matinee",CommandName="Matinee_MoveActiveDown",ExecCommand="Matinee MoveActiveDown",Description="Matinee_MoveActiveDown_Desc")
   EditorCommands(17)=(Parent="Matinee",CommandName="Matinee_AddKey",ExecCommand="Matinee AddKey",Description="Matinee_AddKey_Desc")
   EditorCommands(18)=(Parent="Matinee",CommandName="Matinee_DuplicateSelectedKeys",ExecCommand="Matinee DuplicateSelectedKeys",Description="Matinee_DuplicateSelectedKeys_Desc")
   EditorCommands(19)=(Parent="Matinee",CommandName="Matinee_CropAnimationBeginning",ExecCommand="Matinee CropAnimationBeginning",Description="Matinee_CropAnimationBeginning_Desc")
   EditorCommands(20)=(Parent="Matinee",CommandName="Matinee_CropAnimationEnd",ExecCommand="Matinee CropAnimationEnd",Description="Matinee_CropAnimationEnd_Desc")
   EditorCommands(21)=(Parent="Matinee",CommandName="Matinee_ViewFitSequence",ExecCommand="Matinee ViewFitSequence",Description="Matinee_ViewFitSequence_Desc")
   EditorCommands(22)=(Parent="Matinee",CommandName="Matinee_ViewFitLoop",ExecCommand="Matinee ViewFitLoop",Description="Matinee_ViewFitLoop_Desc")
   EditorCommands(23)=(Parent="Matinee",CommandName="Matinee_ViewFitLoopSequence",ExecCommand="Matinee ViewFitLoopSequence",Description="Matinee_ViewFitLoopSequence_Desc")
   EditorCommands(24)=(Parent="Matinee",CommandName="Matinee_ChangeKeyInterpModeAUTO",ExecCommand="Matinee ChangeKeyInterpModeAUTO",Description="Matinee_ChangeKeyInterpModeAUTO_Desc")
   EditorCommands(25)=(Parent="Matinee",CommandName="Matinee_ChangeKeyInterpModeUSER",ExecCommand="Matinee ChangeKeyInterpModeUSER",Description="Matinee_ChangeKeyInterpModeUSER_Desc")
   EditorCommands(26)=(Parent="Matinee",CommandName="Matinee_ChangeKeyInterpModeBREAK",ExecCommand="Matinee ChangeKeyInterpModeBREAK",Description="Matinee_ChangeKeyInterpModeBREAK_Desc")
   EditorCommands(27)=(Parent="Matinee",CommandName="Matinee_ChangeKeyInterpModeLINEAR",ExecCommand="Matinee ChangeKeyInterpModeLINEAR",Description="Matinee_ChangeKeyInterpModeLINEAR_Desc")
   EditorCommands(28)=(Parent="Matinee",CommandName="Matinee_ChangeKeyInterpModeCONSTANT",ExecCommand="Matinee ChangeKeyInterpModeCONSTANT",Description="Matinee_ChangeKeyInterpModeCONSTANT_Desc")
   EditorCommands(29)=(Parent="CurveEditor",CommandName="CurveEditor_ChangeInterpModeAUTO",ExecCommand="CurveEditor ChangeInterpModeAUTO",Description="CurveEditor_ChangeInterpModeAUTO_Desc")
   EditorCommands(30)=(Parent="CurveEditor",CommandName="CurveEditor_ChangeInterpModeUSER",ExecCommand="CurveEditor ChangeInterpModeUSER",Description="CurveEditor_ChangeInterpModeUSER_Desc")
   EditorCommands(31)=(Parent="CurveEditor",CommandName="CurveEditor_ChangeInterpModeBREAK",ExecCommand="CurveEditor ChangeInterpModeBREAK",Description="CurveEditor_ChangeInterpModeBREAK_Desc")
   EditorCommands(32)=(Parent="CurveEditor",CommandName="CurveEditor_ChangeInterpModeLINEAR",ExecCommand="CurveEditor ChangeInterpModeLINEAR",Description="CurveEditor_ChangeInterpModeLINEAR_Desc")
   EditorCommands(33)=(Parent="CurveEditor",CommandName="CurveEditor_ChangeInterpModeCONSTANT",ExecCommand="CurveEditor ChangeInterpModeCONSTANT",Description="CurveEditor_ChangeInterpModeCONSTANT_Desc")
   EditorKeyBindings=UnrealEdKeyBindings'UnrealEd.Default__UnrealEdOptions:EditorKeyBindingsInst'
   Name="Default__UnrealEdOptions"
   ObjectArchetype=Object'Core.Default__Object'
}

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Creation time: sk 18-3-2018 10:00:48.267 - Created with UnCodeX