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UnrealEd.TerrainEditOptions

Extends
Object
Modifiers
hidecategories ( Object ) config ( Editor ) native

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- UnrealEd.TerrainEditOptions

Constants Summary
Inherited Contants from Core.Object
DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg

Variables Summary
Options
boolbConstrainedEditing
boolbShowDecoarationMeshes
boolbShowFoliageMeshes
boolbSoftSelectEnabled
intCurrent_Brush
intCurrent_Falloff
intCurrent_MirrorFlag
intCurrent_Radius
intCurrent_Strength
intCurrent_Tool
intNoisy1_Falloff
intNoisy1_Radius
intNoisy1_Strength
intNoisy2_Falloff
intNoisy2_Radius
intNoisy2_Strength
intNoisy3_Falloff
intNoisy3_Radius
intNoisy3_Strength
intNoisy4_Falloff
intNoisy4_Radius
intNoisy4_Strength
intNoisy5_Falloff
intNoisy5_Radius
intNoisy5_Strength
intSliderRange_High_Falloff
intSliderRange_High_Radius
intSliderRange_High_Strength
intSliderRange_Low_Falloff
intSliderRange_Low_Radius
intSliderRange_Low_Strength
intSolid1_Falloff
intSolid1_Radius
intSolid1_Strength
intSolid2_Falloff
intSolid2_Radius
intSolid2_Strength
intSolid3_Falloff
intSolid3_Radius
intSolid3_Strength
intSolid4_Falloff
intSolid4_Radius
intSolid4_Strength
intSolid5_Falloff
intSolid5_Radius
intSolid5_Strength
colorTerrainLayerBrowser_BackgroundColor
colorTerrainLayerBrowser_BackgroundColor2
colorTerrainLayerBrowser_BackgroundColor3
colorTerrainLayerBrowser_BorderColor
colorTerrainLayerBrowser_SelectedColor
colorTerrainLayerBrowser_SelectedColor2
colorTerrainLayerBrowser_SelectedColor3
Inherited Variables from Core.Object
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup

Structures Summary
Inherited Structures from Core.Object
Box, BoxSphereBounds, Color, Cylinder, double, DynamicMap_Mirror, Guid, IndirectArray_Mirror, InterpCurveFloat, InterpCurvePointFloat, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, Rotator, TextureMipBulkData_Mirror, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4

Functions Summary
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClassIsChildOf, ClearConfig, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, Exp, FClamp, FCubicInterp, FindDeltaAngle, FindObject, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetDotDistance, GetEnum, GetFuncName, GetHeadingAngle, GetNetFuncName, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetSpecialValue, GetStateName, GetUnAxes, GotoState, InStr, IsA, IsChildState, IsInState, IsNetScript, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, OrthoRotation, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointInBox, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, SaveConfig, SClampRotAxis, ScriptTrace, SetSpecialValue, SetUTracing, Sin, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, Tan, TimeStamp, ToHex, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~=


Variables Detail

Options

bConstrainedEditing Source code

var(Options) config bool bConstrainedEditing;

bShowDecoarationMeshes Source code

var(Options) config bool bShowDecoarationMeshes;

bShowFoliageMeshes Source code

var(Options) config bool bShowFoliageMeshes;

bSoftSelectEnabled Source code

var(Options) config bool bSoftSelectEnabled;

Current_Brush Source code

var(Options) config int Current_Brush;

Current_Falloff Source code

var(Options) config int Current_Falloff;

Current_MirrorFlag Source code

var(Options) config int Current_MirrorFlag;

Current_Radius Source code

var(Options) config int Current_Radius;

Current_Strength Source code

var(Options) config int Current_Strength;

Current_Tool Source code

var(Options) config int Current_Tool;

Noisy1_Falloff Source code

var(Options) config int Noisy1_Falloff;

Noisy1_Radius Source code

var(Options) config int Noisy1_Radius;

Noisy1_Strength Source code

var(Options) config int Noisy1_Strength;

Noisy2_Falloff Source code

var(Options) config int Noisy2_Falloff;

Noisy2_Radius Source code

var(Options) config int Noisy2_Radius;

Noisy2_Strength Source code

var(Options) config int Noisy2_Strength;

Noisy3_Falloff Source code

var(Options) config int Noisy3_Falloff;

Noisy3_Radius Source code

var(Options) config int Noisy3_Radius;

Noisy3_Strength Source code

var(Options) config int Noisy3_Strength;

Noisy4_Falloff Source code

var(Options) config int Noisy4_Falloff;

Noisy4_Radius Source code

var(Options) config int Noisy4_Radius;

Noisy4_Strength Source code

var(Options) config int Noisy4_Strength;

Noisy5_Falloff Source code

var(Options) config int Noisy5_Falloff;

Noisy5_Radius Source code

var(Options) config int Noisy5_Radius;

Noisy5_Strength Source code

var(Options) config int Noisy5_Strength;

SliderRange_High_Falloff Source code

var(Options) config int SliderRange_High_Falloff;

SliderRange_High_Radius Source code

var(Options) config int SliderRange_High_Radius;

SliderRange_High_Strength Source code

var(Options) config int SliderRange_High_Strength;

SliderRange_Low_Falloff Source code

var(Options) config int SliderRange_Low_Falloff;

SliderRange_Low_Radius Source code

var(Options) config int SliderRange_Low_Radius;

SliderRange_Low_Strength Source code

var(Options) config int SliderRange_Low_Strength;

Solid1_Falloff Source code

var(Options) config int Solid1_Falloff;

Solid1_Radius Source code

var(Options) config int Solid1_Radius;

Solid1_Strength Source code

var(Options) config int Solid1_Strength;

Solid2_Falloff Source code

var(Options) config int Solid2_Falloff;

Solid2_Radius Source code

var(Options) config int Solid2_Radius;

Solid2_Strength Source code

var(Options) config int Solid2_Strength;

Solid3_Falloff Source code

var(Options) config int Solid3_Falloff;

Solid3_Radius Source code

var(Options) config int Solid3_Radius;

Solid3_Strength Source code

var(Options) config int Solid3_Strength;

Solid4_Falloff Source code

var(Options) config int Solid4_Falloff;

Solid4_Radius Source code

var(Options) config int Solid4_Radius;

Solid4_Strength Source code

var(Options) config int Solid4_Strength;

Solid5_Falloff Source code

var(Options) config int Solid5_Falloff;

Solid5_Radius Source code

var(Options) config int Solid5_Radius;

Solid5_Strength Source code

var(Options) config int Solid5_Strength;

TerrainLayerBrowser_BackgroundColor Source code

var(Options) config color TerrainLayerBrowser_BackgroundColor;

TerrainLayerBrowser_BackgroundColor2 Source code

var(Options) config color TerrainLayerBrowser_BackgroundColor2;

TerrainLayerBrowser_BackgroundColor3 Source code

var(Options) config color TerrainLayerBrowser_BackgroundColor3;

TerrainLayerBrowser_BorderColor Source code

var(Options) config color TerrainLayerBrowser_BorderColor;

TerrainLayerBrowser_SelectedColor Source code

var(Options) config color TerrainLayerBrowser_SelectedColor;

TerrainLayerBrowser_SelectedColor2 Source code

var(Options) config color TerrainLayerBrowser_SelectedColor2;

TerrainLayerBrowser_SelectedColor3 Source code

var(Options) config color TerrainLayerBrowser_SelectedColor3;


Defaultproperties

defaultproperties
{
   Solid1_Strength=100
   Solid1_Radius=1
   Solid1_Falloff=1
   Solid2_Strength=100
   Solid2_Radius=8
   Solid2_Falloff=8
   Solid3_Strength=100
   Solid3_Radius=32
   Solid3_Falloff=32
   Solid4_Strength=100
   Solid4_Radius=64
   Solid4_Falloff=64
   Solid5_Strength=100
   Solid5_Radius=128
   Solid5_Falloff=128
   Noisy1_Strength=100
   Noisy1_Radius=1
   Noisy1_Falloff=16
   Noisy2_Strength=100
   Noisy2_Radius=8
   Noisy2_Falloff=32
   Noisy3_Strength=100
   Noisy3_Radius=32
   Noisy3_Falloff=64
   Noisy4_Strength=100
   Noisy4_Radius=64
   Noisy4_Falloff=128
   Noisy5_Strength=100
   Noisy5_Radius=128
   Noisy5_Falloff=256
   Current_Tool=2
   Current_Strength=100
   Current_Radius=64
   Current_Falloff=128
   bShowFoliageMeshes=True
   bShowDecoarationMeshes=True
   SliderRange_High_Strength=100
   SliderRange_High_Radius=2048
   SliderRange_High_Falloff=2048
   TerrainLayerBrowser_BackgroundColor=(B=162,G=162,R=162,A=0)
   TerrainLayerBrowser_BackgroundColor2=(B=192,G=192,R=192,A=0)
   TerrainLayerBrowser_BackgroundColor3=(B=212,G=212,R=212,A=0)
   TerrainLayerBrowser_SelectedColor=(B=0,G=162,R=162,A=0)
   TerrainLayerBrowser_SelectedColor2=(B=0,G=192,R=192,A=0)
   TerrainLayerBrowser_SelectedColor3=(B=0,G=212,R=212,A=0)
   TerrainLayerBrowser_BorderColor=(B=64,G=64,R=64,A=0)
   Name="Default__TerrainEditOptions"
   ObjectArchetype=Object'Core.Default__Object'
}

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Creation time: sk 18-3-2018 10:00:44.995 - Created with UnCodeX