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/** * This class tracks and stores the currently configured settings for a single ui editor window. When a UI editor window is created, * a UIEditorOptions object is created for that window using the name of the window as the name of the UIEditorOptions object. As the * user changes options in the ui editor, those values are stored here. When the editor window is destroyed, the values are saved * to the ini using standard PerObjectConfig naming rules. * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UIEditorOptions extends UIRoot config(Editor) PerObjectConfig native(Private); /** represents the layout for an editor window */ struct {WxRect} ViewportDimension { var config int X, Y, Width, Height; }; /** the position of this editor window */ var config ViewportDimension WindowPosition; /** the position of the datastore splitter sash */ var config int DataStoreBrowserSashPosition; /** the number of pixels to use for a "gutter" around the scene being rendered. */ var config int ViewportGutterSize; /** the virtual size of the viewport - this size is used when the scene requests the viewport size */ const AUTOEXPAND_VALUE=0; var config int VirtualSizeX, VirtualSizeY; /** whether the various outline indicators should be rendered */ var config bool bRenderViewportOutline, bRenderContainerOutline, bRenderSelectionOutline, bRenderPerWidgetSelectionOutline, bRenderTitleSafeRegionOutline, bRenderMouseBoundsOutline; var config bool mViewDrawBkgnd; var config bool mViewDrawGrid; /** if TRUE then primitive scene is rendered in wireframe mode */ var config bool bViewShowWireframe; var config int ToolMode; var config int GridSize; var config bool bSnapToGrid; var config bool bShowDockHandles; // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) defaultproperties { WindowPosition=(X=256,Y=256,Width=1024,Height=768) bRenderViewportOutline=True bRenderContainerOutline=True bRenderSelectionOutline=True bRenderPerWidgetSelectionOutline=True mViewDrawGrid=True bSnapToGrid=True bShowDockHandles=True GridSize=8 Name="Default__UIEditorOptions" ObjectArchetype=UIRoot'Engine.Default__UIRoot' } |
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