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/** * This class is used for testing and verifying the behavior of component instancing for actors which contain multiple layers of nested components. * This component is assigned to the value of a component property in TestComponent_ComplexNesting_Parent. * This component contains components of its own. * * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved */ class CTComplexNestChild extends TestComponentsBase native; var() CTComplexNestGrandchild UnmodifiedGrandChild_Defined_SingleRef; var() CTComplexNestGrandchild UnmodifiedGrandChild_Defined_MultipleRef; var() CTComplexNestGrandchild ModifiedGrandChild_Defined_SingleRef; var() CTComplexNestGrandchild ModifiedGrandChild_Defined_MultipleRef; var() CTComplexNestGrandchild UnmodifiedGrandChild_NotDefined_SingleRef; var() CTComplexNestGrandchild UnmodifiedGrandChild_NotDefined_MultipleRef; var() CTComplexNestGrandchild ModifiedGrandChild_NotDefined_SingleRef; var() CTComplexNestGrandchild ModifiedGrandChild_NotDefined_MultipleRef; var() array<CTComplexNestGrandchild> UnmodifiedGrandChild_Defined_Array; var() array<CTComplexNestGrandchild> ModifiedGrandChild_Defined_Array; var() array<CTComplexNestGrandchild> UnmodifiedGrandChild_Undefined_Array; var() array<CTComplexNestGrandchild> ModifiedGrandChild_Undefined_Array; defaultproperties { Name="Default__CTComplexNestChild" ObjectArchetype=TestComponentsBase'UnrealScriptTest.Default__TestComponentsBase' } |
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